fix: pre bundled dll files for supp onnx runtime
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parent
6b46a67b9c
commit
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1 changed files with 18 additions and 16 deletions
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@ -340,7 +340,7 @@ const config: ForgeConfig = {
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}
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},
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postPackage: async (_forgeConfig, options) => {
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const { outputPath, platform } = options;
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const { outputPaths, platform } = options;
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// =====================================================================
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// Bundle VC++ Runtime DLLs for Windows
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// =====================================================================
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@ -368,27 +368,29 @@ const config: ForgeConfig = {
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// is set in packagerConfig, which disables the packageAfterPrune hook.
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// =====================================================================
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if (platform === "win32") {
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console.log(
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`[postPackage] Bundling VC++ runtime DLLs for Windows at ${outputPath}...`,
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);
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const vcRuntimeDlls = [
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"msvcp140.dll",
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"vcruntime140.dll",
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"vcruntime140_1.dll",
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];
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for (const dll of vcRuntimeDlls) {
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const src = `C:\\Windows\\System32\\${dll}`;
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const dest = join(outputPath, dll);
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try {
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copyFileSync(src, dest);
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console.log(` ✓ Copied ${dll}`);
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} catch (error) {
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console.error(` ✗ Failed to copy ${dll}:`, error);
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throw new Error(
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`Failed to bundle ${dll}. The build machine must have Visual C++ runtime installed. ` +
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`On GitHub Actions, use a Windows runner with Visual Studio (e.g., windows-2025).`,
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);
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for (const outputPath of outputPaths) {
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console.log(
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`[postPackage] Bundling VC++ runtime DLLs for Windows at ${outputPath}...`,
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);
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for (const dll of vcRuntimeDlls) {
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const src = `C:\\Windows\\System32\\${dll}`;
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const dest = join(outputPath, dll);
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try {
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copyFileSync(src, dest);
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console.log(` ✓ Copied ${dll}`);
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} catch (error) {
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console.error(` ✗ Failed to copy ${dll}:`, error);
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throw new Error(
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`Failed to bundle ${dll}. The build machine must have Visual C++ runtime installed. ` +
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`On GitHub Actions, use a Windows runner with Visual Studio (e.g., windows-2025).`,
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);
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}
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}
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}
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console.log("✓ VC++ runtime DLLs bundled successfully");
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