From a37f8b6abaee55fcb20243c6ea9c819e27076b36 Mon Sep 17 00:00:00 2001 From: Florian BRUNIAUX Date: Thu, 5 Mar 2026 18:16:50 +0100 Subject: [PATCH] =?UTF-8?q?docs(cheatsheet):=20update=20ultrathink=20note?= =?UTF-8?q?=20=E2=80=94=20re-introduced=20in=20v2.1.68?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ultrathink now forces high effort for next turn (no longer cosmetic). Opus 4.6 defaults to medium effort since v2.1.68. Co-Authored-By: Claude Sonnet 4.6 --- guide/cheatsheet.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/guide/cheatsheet.md b/guide/cheatsheet.md index 571fad0..66a6fa7 100644 --- a/guide/cheatsheet.md +++ b/guide/cheatsheet.md @@ -225,7 +225,7 @@ Model: Sonnet | Ctx: 89.5k | Cost: $2.11 | Ctx(u): 56.0% | **Plan Mode** | `Shift+Tab × 2` or `/plan` | Explore without modifying | | **OpusPlan** | `/model opusplan` | Opus for planning, Sonnet for execution | -> **Opus 4.6**: Thinking is **ON by default at max budget**. Keywords like "think hard" or "ultrathink" are cosmetic only — they don't control depth. +> **Opus 4.6** (v2.1.68+): Default effort = **medium** for Max/Team. Use `ultrathink` to force high effort for the next turn. "think hard" remains cosmetic. | Control | Action | Persistence | |---------|--------|-------------|