* Fix nightly SSH remote daemon checksum mismatch
Each nightly build overwrites the shared cmuxd-remote-* assets on the
nightly release, but older nightly DMGs have manifests with checksums
from their build time. When a user's nightly is even one build behind,
the downloaded binary doesn't match their embedded manifest.
Two-layer fix:
1. CI: version nightly remote daemon asset names with the build number
(e.g. cmuxd-remote-darwin-arm64-2362248028801) so each nightly's
manifest points to immutable files. Unsuffixed "latest" copies are
still uploaded for tooling compatibility.
2. Client: on checksum mismatch, fetch the live manifest from the
release and verify against that. This handles users on older
nightlies that predate the CI fix.
Fixes https://github.com/manaflow-ai/cmux/issues/1745
* Fix unsuffixed checksums file to use generic filenames
Regenerate cmuxd-remote-checksums.txt from the unsuffixed alias
binaries so `shasum -c` works against the generic asset names.
Also document that unsuffixed manifest intentionally keeps versioned
downloadURLs and that aliases don't carry attestation.
---------
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
* Add `cmux omo` command for OpenCode + oh-my-openagent integration
Same pattern as `cmux claude-teams`: creates a tmux shim so
oh-my-openagent's TmuxSessionManager spawns agents as native cmux
splits instead of tmux panes. Sets TMUX/TMUX_PANE env vars, prepends
shim to PATH, and execs into opencode.
Closes https://github.com/manaflow-ai/cmux/issues/2085
* Auto-install oh-my-opencode plugin when running cmux omo
Before launching opencode, cmux omo now:
- Checks if oh-my-opencode is registered in ~/.config/opencode/opencode.json
- If not, creates/updates the config with the plugin entry
- Checks if the npm package is installed in node_modules
- If not, runs bun add (or npm install) to install it
- Then proceeds with tmux shim setup and exec
* Use shadow config dir to avoid modifying user's opencode setup
Instead of writing directly to ~/.config/opencode/opencode.json,
cmux omo now creates a shadow config at ~/.cmuxterm/omo-config/ that
layers oh-my-opencode on top of the user's existing config. Symlinks
node_modules, package.json, bun.lock, and plugin config from the
original dir. Sets OPENCODE_CONFIG_DIR to the shadow directory.
Running plain `opencode` remains unaffected.
* Add Agent Integrations docs section with Claude Code Teams and oh-my-opencode pages
Adds sectioned sidebar navigation to the docs site. The new Agent
Integrations section contains separate pages for cmux claude-teams and
cmux omo, documenting usage, tmux shim mechanics, directory layout,
environment variables, and the shadow config approach. Both pages
include a nightly-only warning. Full English and Japanese translations,
nav item keys added to all 19 locales.
* Remove uppercase from sidebar section headers
* Add more spacing above and below sidebar section headers
* Enable tmux mode in oh-my-opencode config, improve docs
- cmux omo now writes tmux.enabled=true to the shadow oh-my-opencode.json
config. Without this, oh-my-openagent's TmuxSessionManager won't spawn
visual panes even though $TMUX is set (the config defaults to false).
- Nightly warnings now link to /nightly instead of generic text.
- Added "What you get" section to oh-my-opencode docs explaining the
visual pane behavior (auto-layout, idle cleanup, queueing).
- Added tmux.enabled step to first-run and how-it-works sections.
* Add terminal-notifier shim to route oh-my-openagent notifications to cmux
oh-my-openagent sends macOS notifications via terminal-notifier
(args: -title <t> -message <m> [-activate <id>]). The shim in
~/.cmuxterm/omo-bin/terminal-notifier intercepts these calls and
routes them through cmux notify, so notifications appear in cmux's
sidebar panel instead of as raw macOS notifications.
* Add pane geometry to tmux-compat for oh-my-openagent grid planning
oh-my-openagent's TmuxSessionManager needs pane geometry (columns,
rows, position, window dimensions) to decide where to spawn agent
panes. Without this data, agents run headlessly.
Server side:
- pane.list v2 response now includes pixel_frame, cell_size, columns,
rows per pane, plus container_frame at the top level
- Uses BonsplitController.layoutSnapshot() for pixel geometry and
ghostty_surface_size() for terminal grid dimensions
CLI side:
- tmuxEnrichContextWithGeometry() computes character-cell positions
from pixel frames and cell dimensions for tmux format variables
(pane_width, pane_height, pane_left, pane_top, pane_active,
window_width, window_height)
- list-panes now resolves pane targets (%uuid) via tmuxResolvePaneTarget
instead of failing with "Workspace not found"
- display-message enriched with geometry for format strings like
#{pane_width},#{window_width}
- tmux -V now returns "tmux 3.4" (needed by oh-my-openagent's
tmux-path-resolver verification)
* Add socket tests for tmux-compat pane geometry
6 tests verifying the geometry enrichment works end-to-end:
- pane.list returns pixel_frame, columns, rows, cell_size, container_frame
- tmux -V returns version string
- list-panes -F renders geometry format variables as integers
- list-panes -t %<uuid> resolves pane targets
- display -p renders pane_width and window_width
- After split, two panes have different positions and halved widths
All 6 pass on macmini (cmux-macmini).
* Handle tmux -V in shim script directly (no socket needed)
oh-my-openagent's tmux-path-resolver runs tmux -V to verify the binary
works. The __tmux-compat handler requires a socket connection, which
may not be established at verification time. Handle -V in the bash
shim directly to avoid the socket dependency.
* Lower default tmux pane min widths for cmux omo
oh-my-openagent defaults: main_pane_min_width=120, agent_pane_min_width=40,
requiring 161+ columns. Most terminal windows are narrower, causing
decideSpawnActions to return canSpawn=false and defer agents forever.
cmux omo now sets: main_pane_min_width=60, agent_pane_min_width=30,
main_pane_size=50, requiring only 91 columns. Also moved tmux -V
handling into the bash shim to avoid needing a socket connection for
the version check.
* Resolve merge conflicts with main (main-vertical layout, focus param)
- Keep upstream main-vertical layout anchoring from #2119
- Keep upstream focus param (v2Bool) instead of no_focus
- Combine with our -d flag handling: -d sets focus=false
- Include customCommands nav item from main
* Implement select-layout equalize and resize-pane absolute width
When oh-my-openagent spawns agent panes, it calls select-layout
main-vertical after each split to redistribute panes evenly, then
resize-pane -x <columns> to set the main pane width. Both were
previously no-ops, causing cascading uneven splits.
Server side:
- Add workspace.equalize_splits v2 API that calls the existing
TabManager.equalizeSplits (sets all dividers to 0.5)
CLI side:
- select-layout now calls workspace.equalize_splits before tracking
main-vertical state
- resize-pane -x <columns> without directional flags now computes
the pixel delta from current to desired width and resizes accordingly
* Fix equalize to use proportional divider positions
The previous equalize set all dividers to 0.5, which in a right-
recursive binary tree (from successive splits) gives 50/25/12.5/6.25%
instead of equal sizes.
New algorithm counts leaf panes on each side of each split and sets
the divider to N_left / (N_left + N_right). For 5 panes in a chain:
1/5, 1/4, 1/3, 1/2, giving each pane exactly 20%.
* Fix select-layout main-vertical to only equalize vertical splits
The proportional equalize was treating the top-level horizontal split
(main vs agent column) the same as vertical splits, setting the main
pane to 1/6 of the window with 5 agents.
For main-vertical layout, only equalize vertical splits (the agent
column), leaving the horizontal main/agent divider untouched. The
subsequent resize-pane -x handles the main pane width.
workspace.equalize_splits now accepts an optional orientation filter
("vertical" or "horizontal") to scope which splits get equalized.
* Re-equalize agent column after kill-pane
* Address PR review comments
- Fix cmux omo --help: remove omo from the help-bypass guard so
--help shows usage text instead of trying to launch opencode
- Don't overwrite unreadable opencode.json: fail with an error
instead of silently resetting to empty config
- Drain installer pipes concurrently before waitUntilExit to
prevent deadlock from full pipe buffers during bun/npm install
---------
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
Dev builds should use the most permissionless socket mode so coding
agents and external tools can connect without any restrictions.
Changes automation → allowAll in the LSEnvironment plist entries and
the launch-time env vars.
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
* reload.sh: default to build-only, add --launch flag to open app
By default, reload.sh now builds and prints the app path without
launching. Pass --launch to get the previous behavior (kill existing
instance and open). This lets agents build without stealing focus,
and the user can cmd-click the printed path to launch when ready.
* CLAUDE.md: use reload.sh output for app path instead of hardcoded home dir
The templates hardcoded /Users/lawrencechen/ which broke cmd-click
on machines with a different home directory. Agents now read the
actual path from reload.sh's "App path:" output.
* CLAUDE.md: add concrete example for app path URL format
Uses a fictional /Users/jane/ to make it clear the path comes from
reload.sh output, not a hardcoded value.
* CLAUDE.md: clearer step-by-step instructions for app path URL
Explicit 3-step recipe (grab path, prepend file://, format as link)
with example showing the reload.sh output and the expected result.
---------
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
The sandboxed XCTest runner can't write the start signal file to /tmp/.
Added --start-delay-ms to create-virtual-display.m as alternative to
--start-path. CI uses 10s delay so the test captures baseline render
stats before churn begins. Test skips start signal write when
pre-launched.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Go build runs in a subshell that cd's to daemon/remote/, but
OUTPUT_DIR was relative to the repo root. Resolve to absolute path
after mkdir so go build -o writes to the correct location.
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Zig 0.15.2's MachO linker can't resolve libSystem on macOS 26 (the
version number jump from 15 to 26 breaks zig's SDK handling). The unit
tests don't need the CLI helper binary at runtime, so we skip the zig
build on macOS 26 by setting CMUX_SKIP_ZIG_BUILD=1, which creates a
stub binary to satisfy the Xcode Run Script file check.
Smoke test (full app build + launch) is skipped on macOS 26 since it
needs the real CLI helper.
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Fallback stable socket listener to user socket path
* Move stable socket path out of /tmp
* Keep socket health checks active on fallback paths
---------
Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
* Add claude-teams CLI command
* Add claude-teams launcher regression test
* Exec claude-teams launcher in place
* Add existing-shim claude-teams regression test
* Reuse claude-teams shim and refresh dev CLI
* Add wrapper-selection claude-teams regression test
* Launch real claude binary for claude-teams
* Add claude-teams auto-mode launcher regression test
* Default claude-teams to fake tmux auto mode
* Build tagged reloads under DerivedData
* Add claude-teams tmux sequence regression test
* Fix claude-teams tmux teammate compatibility
* Add claude-teams split focus regression test
* Keep claude-teams leader pane focused
* Tighten claude-teams review fixes
* Pass claude-teams help through to Claude
* Use sentinel TERM_PROGRAM in claude-teams test
Use `open -g` (background) and remove `osascript activate` calls across
reload.sh, reloadp.sh, and reloads.sh so rebuilds no longer yank focus
away from the active window.
* Add E2E test workflow with video recording and issue posting
New workflow_dispatch workflow (test-e2e.yml) that runs XCUITests on
GitHub-hosted macos-15 runners, records the virtual display, uploads the
video as an artifact, and posts results as an issue on cmux-dev-artifacts.
Includes scripts/run-e2e.sh for convenient triggering from the terminal.
* Print issue URL in workflow annotation and run-e2e.sh output
- Capture gh issue create output URL, print as ::notice annotation
- Search issues by run ID instead of grabbing most recent
* Add macOS compatibility CI: unit tests + smoke test on macos-14/15
New workflow runs on GitHub-hosted macos-14 and macos-15 runners
(matrix strategy). Each run: unit tests via cmux-unit scheme, then
a smoke test that builds the app, launches it, sends a command via
the socket, and verifies it stays alive for 15 seconds.
* Select latest Xcode on runner (fix macos-14 Swift tools version)
macos-14 runners default to Xcode 15.4, but sentry-cocoa needs
Swift tools version 6.0 (Xcode 16+). Pick the latest Xcode_*.app
instead of the default symlink.
* Launch app binary directly in smoke test for better CI compatibility
Using `open` can fail silently on CI runners. Launch the binary
directly with env vars set, capture stdout/stderr, and add process
health checks with diagnostic output (debug log tail, crash reports)
on failure.
Propagate workspace remote state + heartbeat into browser panels, add heartbeat emission in remote session controller, extend docker bootstrap regression for heartbeat continuity after blank browser open, and scrub workspace/surface env vars in tagged reload launches.
Depot macOS runners have no physical display, causing XCUITests to fail
with "Failed to activate application (current state: Running Background)".
This adds a small ObjC tool that creates a virtual display using the
private CGVirtualDisplay API before tests run.
* Add dark mode app icon variant for macOS Sequoia
Adds dark appearance entries to the AppIcon asset catalog so macOS 15+
automatically shows a dark-background icon when the system is in dark
mode. The chevron gradient and glow are preserved by recompositing the
foreground over a dark background (#1C1C1E).
Includes a generation script (scripts/generate_dark_icon.py) that
derives the dark PNGs from the light originals.
* Add icon picker in Settings and fix dark icon quality
Use the Figma chevron layer (design/cmux-icon-chevron.png) composited
over a dark background for pixel-perfect results, no white halo or
darkened gradient. Falls back to mathematical recomposition if the Figma
layer is missing.
Add an "App Icon" picker to Settings (under Theme) with three visual
options: Automatic (follows system appearance via asset catalog dark
variants on macOS 15+), Light, and Dark. The selection persists via
UserDefaults and is applied on launch in AppDelegate.ensureApplicationIcon.
* Fix dark icon chevron scale to match light icon
The Figma export was ~25% larger than the repo icon. Scale the Figma
chevron layer by 0.80x before compositing so the chevron size matches
exactly between light and dark variants.
* Use enhanced glow for dark icon
Add a soft blue bloom around the chevron on the dark background using
two Gaussian blur passes (wide at r=25 and tight at r=12) composited
at reduced opacity beneath the sharp chevron. Makes the icon pop more
against the dark squircle.
* Add `cmux <path>` to open directories and Homebrew binary stanza
CLI: `cmux .` or `cmux /path/to/dir` opens a new workspace at the
given directory. If the app isn't running, it launches first and waits
for the socket. Also adds `--cwd` flag to `new-workspace`.
Server: `workspace.create` now accepts an optional `cwd` parameter,
passed through to `TabManager.addWorkspace(workingDirectory:)`.
Homebrew: adds `binary` stanza to the cask so `cmux` CLI is globally
available after `brew install --cask cmux`. Updated both the cask file,
the CI workflow template, and the manual release script so automated
version bumps preserve the stanza.
* Address review: validate cwd type, fix socket detection, propagate errors
- looksLikePath now also matches paths containing `/` (e.g. `foo/bar`)
- openPath uses socket connection attempt instead of fileExists to detect
whether the app is running (Unix sockets may not appear on filesystem)
- launchApp/activateApp now throw instead of swallowing errors with try?
- Server validates that cwd param is a string, returns invalid_params error
if wrong type is passed