Root cause: update-homebrew.yml triggered on release:published, which fires
before softprops/action-gh-release finishes uploading assets. The workflow
downloaded a 404 page instead of the DMG and committed its SHA.
Fix:
- Change trigger from release:published to workflow_run (fires after the
release workflow completes, guaranteeing assets are uploaded)
- Add download validation with retries and file size checks
- Add SHA verification step before committing to the cask
- Add homebrew cask update to build-sign-upload.sh for local releases
- Add regression test (tests/test_homebrew_sha.sh)
- Update /release and /release-local skills with homebrew verification steps
Fixes#110
- New /pull command: pulls main and updates submodules locally
- sync-branch: never pushes automatically, asks user first
- No pushing to submodules; all changes land via PRs
Use GhosttyFlashOverlayView (hitTest returns nil) instead of plain
NSView so the overlay doesn't steal drag/mouse routing.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The drop placeholder rendered in SwiftUI was hidden behind the
portal-hosted terminal surface. Add an AppKit overlay directly on
GhosttySurfaceScrollView driven by a new paneDropZone environment key
from Bonsplit so it renders above the Metal layer.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Move port scanning from shell to app-side with batching
Replace per-shell `ps -axo + lsof` scanning with a centralized
PortScanner singleton in the app. Each shell now sends lightweight
`report_tty` (once per session) and `ports_kick` (on preexec/precmd)
socket messages. The app coalesces kicks across all panels and runs a
single `ps -t <ttys> + lsof -p <pids>` covering every active panel.
Also fixes a macOS 26 Tahoe regression where `getsockopt(LOCAL_PEERPID)`
returns ENOTCONN on accepted sockets when the peer disconnects before
the handler thread starts. This was silently breaking ALL socket
commands sent via ncat --send-only. The fix captures the peer PID in
the accept loop immediately after accept(), and falls back to
LOCAL_PEERCRED (uid check) when the PID lookup fails.
* Fix PR review feedback: burst timing and auth comment clarity
- P2: burstDelays were accumulating (0.5+1.5+3+... = ~22.5s) instead of
firing at absolute offsets from burst start. Now uses burstStart anchor
so scans fire at 0.5s, 1.5s, 3s, 5s, 7.5s, 10s as intended.
- P1: Clarify LOCAL_PEERCRED fallback rationale — same security boundary
as socket file permissions (0600), does not widen attack surface.
Long-lived connections still get full descendant check via LOCAL_PEERPID.
The browser omnibar's updateNSView and controlTextDidEndEditing
were both dispatching makeFirstResponder calls without any guard
against re-dispatch. Each makeFirstResponder triggers SwiftUI's
FirstResponderObserver, which re-evaluates the view graph, which
calls updateNSView again, creating an infinite loop via the main
dispatch queue.
Fix: Add a pendingFocusRequest flag on the coordinator to prevent
re-dispatching while a focus/blur request is already in flight.
Also add nsView.currentEditor() != nil to the isFirstResponder
check so the field is recognized as focused during the transition
when the field editor (not the field itself) is first responder.
* Remove index-based CLI APIs and make commands workspace-relative
Migrate 14 CLI commands from v1 text protocol to v2 JSON-RPC, making them
workspace-relative via CMUX_WORKSPACE_ID env var fallback. Update 7 more
commands to use normalize functions instead of legacy resolvers. Remove dead
code (5 structs, 5 parsers, 3 functions). Add regression tests.
Commands migrated v1→v2: send, send-key, send-panel, send-key-panel,
new-split, new-pane, new-surface, close-surface, list-panes,
list-pane-surfaces, list-panels, surface-health, focus-pane, focus-panel.
Commands updated: move-workspace-to-window, list-workspaces,
close-workspace, select-workspace, trigger-flash, resolveWorkspaceId,
resolveSurfaceId.
* Fix CMUX_SURFACE_ID env fallback when --workspace is overridden
When --workspace is explicitly passed, don't fall back to CMUX_SURFACE_ID
from the caller's environment. The caller's surface belongs to a different
workspace, causing "surface not found" errors. Only use the env var fallback
when the workspace is implicit (from CMUX_WORKSPACE_ID or server default).
Affects: send, send-key, new-split, close-surface, trigger-flash, identify,
notify, claude-hook.
* Validate surface before close and respect -- option terminator in send
P1: close-surface now validates the surface handle exists before sending
surface.close, preventing silent fallback to focused surface when a stale
or mistyped ref is provided.
P2: parseOption now respects -- as an option terminator. send, send-key,
send-panel, send-key-panel strip the -- marker from payload args. This
prevents payload tokens like --workspace from being consumed as routing
flags (e.g. `cmux send -- echo --workspace foo` sends all text correctly).
* Fix test_send_workspace_relative: add to main() and send valid text
The test was never called from main() and sent empty string which would
raise immediately via _run_cli. Send a space character instead and add
the test to the main() call list.
* Respect --id-format in text output and resolve workspace refs across windows
Text-mode list commands (list-workspaces, list-panes, list-panels,
list-pane-surfaces, surface-health) now honor --id-format for plain output,
not just --json. Added textHandle() helper that picks ref/id/both based on
the selected format.
resolveWorkspaceId now enumerates all windows when resolving a workspace
ref, so notify/claude-hook work correctly in multi-window sessions where
the target workspace may be in a non-active window.
* Preserve escape-sequence semantics for send text
The v1 server unescaped \n, \r, \t in send payloads before injecting into
the terminal. The v2 surface.send_text handler sends text verbatim. Add
CLI-side unescapeSendText() to restore the same behavior: \n and \r map
to carriage return (Enter key), \t maps to tab. Applied to send and
send-panel commands.
* Reject malformed handles instead of passing through to server
All four normalize functions (window, workspace, pane, surface) now throw
a clear error for unrecognized handle formats instead of passing them
through. Previously, a typo like `--panel foo` would forward `foo` to the
server which would silently fall back to the focused surface.
* Allow cross-workspace surface refs in close-surface and strip plural ID arrays
Remove workspace-scoped pre-validation from close-surface so explicit
surface refs/UUIDs from other workspaces work without requiring
--workspace. The server resolves workspace from surface_id directly.
Malformed handles are already caught by normalizeSurfaceHandle.
Extend formatIDs to strip plural _ids/_refs array pairs (e.g.
surface_ids/surface_refs in pane.list output) based on --id-format,
matching the existing singular _id/_ref stripping behavior.
* Honor explicit --window over CMUX_WORKSPACE_ID env fallback
When --window is passed globally, skip the CMUX_WORKSPACE_ID env var
fallback so commands operate on the targeted window's selected workspace
instead of the caller's workspace from a different window. Affects all
migrated commands that use workspaceFromArgsOrEnv or inline env fallback.
Remove -Dxcframework-target=native from CI and release workflows,
defaulting to universal (matching upstream ghostty). The native target
produces a macos-arm64 xcframework slice that causes Xcode to link the
final binary differently (~70KB more __text), resulting in menubar and
right-click lag on M1 Max. The arm64 static libraries are byte-for-byte
identical between native and universal builds - the difference is purely
in how Xcode resolves the xcframework slice.
* Fix browser panel opening new tabs on every link click
Navigate target=_blank and window.open() links in the current webview
instead of spawning new browser tabs.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Preserve cmd+click new tab behavior in createWebViewWith
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
The -Dxcframework-target flag controls platform slices (native=macOS
only, universal=macOS+iOS), not CPU microarchitecture. Removing it
caused CI to attempt iOS builds which fail due to missing Metal
iOS toolchain on the runner.
* Fix zsh git branch refresh race after cwd change
* Clarify intentional duplicate cwd check in git refresh path
* Add Metal Toolchain download step to CI and release workflows
Fixes build failure when compiling Metal shaders for iOS xcframework
targets — the self-hosted runner needs `xcodebuild -downloadComponent
MetalToolchain` installed before `xcrun metal` can run.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>