* Add React Grab inject button to browser toolbar
Adds a toolbar button (cursor click icon) that injects the react-grab
script (unpkg.com/react-grab/dist/index.global.js) into the current
page. Hover over React elements and Cmd+C to copy component context
(file, component name, line number) for AI agents.
Button highlights when active, resets on navigation.
* Auto-activate selection mode on React Grab inject
First click: injects the script and auto-activates selection mode via
the react-grab:init event. Subsequent clicks toggle selection mode
on/off via window.__REACT_GRAB__.toggle().
* Bridge React Grab state back to Swift via WKScriptMessageHandler
Register a cmux-bridge plugin after injecting react-grab that posts
state changes back to Swift via webkit.messageHandlers. The button
now highlights accent color only when selection mode is actually
active (not just when the script is loaded), and deactivates when
the user exits selection mode via Escape or the react-grab toolbar.
* Fetch react-grab script via URLSession to bypass CSP
Sites like vercel.com block loading external scripts via CSP headers.
Fetch the script with URLSession (not subject to page CSP), cache it,
and inject inline via evaluateJavaScript. Also guard against duplicate
injection on repeated clicks.
* Prefetch react-grab script on first browser panel init
Kick off a low-priority background fetch of the react-grab script
when the first BrowserPanel is created. The script is cached
statically so clicking the button is instant.
* Eliminate react-grab button and callback lag
Three changes:
1. Fire-and-forget: use evaluateJavaScript with completionHandler
instead of await, so button taps return immediately.
2. Single JS payload: combine bootstrap listener + script source
into one evaluateJavaScript call (one IPC round-trip, not two).
3. Dedupe state callbacks: only post webkit message when isActive
actually changes, not on every hover/drag state update.
* Fix duplicate state callback on react-grab toggle
toggleReactGrab was sending an explicit postMessage AND the plugin's
onStateChange hook was firing too, causing two @Published updates per
toggle. Remove the explicit postMessage since the plugin hook handles
it. Also add dlog instrumentation for debugging.
* Add Cmd+Shift+G shortcut for React Grab (configurable)
- Add toggleReactGrab to KeyboardShortcutSettings with Cmd+Shift+G default
- Add View menu item with customizable shortcut
- Add command palette entry (searchable as "react grab" or "inspect element")
- Simplify button to use toggleOrInjectReactGrab, remove local state tracking
* Fix Codex review findings: pin version, verify hash, fix retry and state
1. Pin react-grab to exact version (0.1.29) with SHA-256 integrity
check. Script is verified before evaluation to prevent supply-chain
attacks via compromised CDN responses.
2. Clear prefetchTask on failure so subsequent attempts retry the
download instead of reusing a permanently failed task.
3. Remove premature isReactGrabActive=true. State is now only set
by the onStateChange message handler callback after confirmed
initialization, or explicitly reset on evaluation error.
* Extract React Grab into own file, make version configurable
Move all react-grab logic (settings, script loader, message handler,
BrowserPanel extension) into Sources/Panels/ReactGrab.swift.
Add a "React Grab Version" text field in Settings > Browser that lets
the user pin which npm version is fetched. Only versions with a known
SHA-256 integrity hash in ReactGrabSettings.knownHashes are accepted.
The cache invalidates when the configured version changes.
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Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>
* Fix panel resize stuttering when tiled with browser panels (#1968)
During divider drag, the portal sync system was doing O(N²) work per
frame: each geometry callback synced ALL web views, and multiple
callbacks fired per layout pass (setFrameSize + setFrameOrigin + layout).
Two changes:
1. synchronizeWebViewForAnchor now only syncs the primary web view and
defers the all-sync. Each panel fires its own geometry callback, so
secondary syncs are redundant on the hot path.
2. HostContainerView.setFrameOrigin/setFrameSize use markGeometryDirtyIfNeeded
which defers the callback to layout(), coalescing 2-3 notifications
per frame into one. An async fallback ensures origin-only changes
(without a subsequent layout) are still delivered.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Fix premature geometryRevision increment in markGeometryDirtyIfNeeded
Address reviewer feedback (Greptile, CodeRabbit): geometryRevision and
lastReportedGeometryState are now only updated when the callback
actually fires, not eagerly. This prevents updateNSView from seeing a
premature revision delta and triggering a redundant synchronizeForAnchor
before the coalesced notification arrives.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When a pane split occurs, SwiftUI recreates host views and the portal
system rebinds the WKWebView to a new container. However, the bind path
never called BrowserWindowPortalRegistry.refresh(), so WebKit's internal
rendering state (_exitInWindow/_enterInWindow) was never cycled. This
left the WKWebView frozen in the original pane after a split.
Add refresh() calls after every portal bind that changes the host, in
three code paths: the main update path (shouldBindNow), onDidMoveToWindow,
and onGeometryChanged. The refresh is a no-op when no reattach is needed
(browserPortalNeedsRenderingStateReattach == false), so normal rendering
is unaffected.
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
When a non-Latin input source like Korean 두벌식 is active,
event.charactersIgnoringModifiers returns Hangul characters (e.g. ㅅ
for T key) instead of Latin letters. This caused all character-based
shortcut matching to fail — Cmd+T, Cmd+D, Cmd+1-9, Ctrl+N/P, etc.
Root cause: KeyboardLayout.character(forKeyCode:modifierFlags:) assumed
CJK input sources lack kTISPropertyUnicodeKeyLayoutData, but Korean
두벌식 has it. UCKeyTranslate returned Korean characters and the ASCII
fallback was never reached.
Fix:
- KeyboardLayout.character(): check result is ASCII before accepting;
fall through to TISCopyCurrentASCIICapableKeyboardInputSource() when
the current source returns non-ASCII characters
- Add KeyboardLayout.normalizedCharacters(for:) helper that normalizes
event.charactersIgnoringModifiers for shortcut comparison
- Apply normalization in handleCustomShortcut (AppDelegate),
BrowserPanelView omnibar key handler, and BrowserPopupWindowController
Cmd+W handler
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Add typing hot path timing diagnostics
* Add stress workspace debug menu item
* Restore stress workspace preload debug path
* Reduce typing lag from sidebar re-evaluation and hitTest overhead
hitTest: gate divider/sidebar/drag routing to pointer events only,
avoiding two full view-tree walks per non-pointer event.
forceRefresh: replace per-keystroke ISO8601DateFormatter + FileHandle
I/O with dlog() in DEBUG builds.
TabItemView: replace @EnvironmentObject subscriptions with plain refs
and precomputed parameters, add Equatable conformance to skip body
re-evaluation when parent rebuilds with unchanged values. @self changed
re-evaluations dropped from 668 to 1 during rapid typing.
* Add typing-latency guardrail comments and CLAUDE.md pitfalls
Strategic comments on hitTest, TabItemView, and forceRefresh to prevent
future regressions. Adds typing-latency-sensitive paths to CLAUDE.md
pitfalls section so agents know the constraints before editing.
* Add workspace palette actions and fix release autosave typing guard
Add Move Up/Down/Top, Close Other/Above/Below, Mark Read/Unread to
Cmd+Shift+P command palette and a Workspace submenu in the menu bar.
Fix recordTypingActivity() being gated behind #if DEBUG, which prevented
release builds from honoring the typing quiet period in autosave.