import SwiftUI import AppKit import Metal import QuartzCore // Minimal Ghostty wrapper for terminal rendering // This uses libghostty (GhosttyKit.xcframework) for actual terminal emulation // MARK: - Ghostty App Singleton class GhosttyApp { static let shared = GhosttyApp() private(set) var app: ghostty_app_t? private(set) var config: ghostty_config_t? private init() { initializeGhostty() } private func initializeGhostty() { // Initialize Ghostty library first let result = ghostty_init(0, nil) if result != GHOSTTY_SUCCESS { print("Failed to initialize ghostty: \(result)") return } // Load config config = ghostty_config_new() guard let config = config else { print("Failed to create ghostty config") return } // Load default config ghostty_config_load_default_files(config) ghostty_config_finalize(config) // Create runtime config with callbacks var runtimeConfig = ghostty_runtime_config_s() runtimeConfig.userdata = Unmanaged.passUnretained(self).toOpaque() runtimeConfig.supports_selection_clipboard = true runtimeConfig.wakeup_cb = { userdata in DispatchQueue.main.async { // Wakeup - trigger redraw if needed } } runtimeConfig.action_cb = { app, target, action in // Handle actions return false } runtimeConfig.read_clipboard_cb = { userdata, location, state in // Read clipboard } runtimeConfig.write_clipboard_cb = { userdata, location, content, len, confirm in // Write clipboard if let content = content { let data = Data(bytes: content, count: Int(len)) if let string = String(data: data, encoding: .utf8) { DispatchQueue.main.async { NSPasteboard.general.clearContents() NSPasteboard.general.setString(string, forType: .string) } } } } runtimeConfig.close_surface_cb = { userdata, processAlive in // Surface closed } // Create app app = ghostty_app_new(&runtimeConfig, config) if app == nil { print("Failed to create ghostty app") } } func tick() { guard let app = app else { return } ghostty_app_tick(app) } } // MARK: - Terminal Surface (owns the ghostty_surface_t lifecycle) class TerminalSurface { private(set) var surface: ghostty_surface_t? private var displayLink: CVDisplayLink? private weak var attachedView: GhosttyNSView? init() { // Surface is created when attached to a view } func attachToView(_ view: GhosttyNSView) { // If already attached to this view, nothing to do if attachedView === view && surface != nil { updateMetalLayer(for: view) return } attachedView = view // If surface doesn't exist yet, create it if surface == nil { createSurface(for: view) } else { // Re-attach existing surface to new view reattachSurface(to: view) } } private func createSurface(for view: GhosttyNSView) { guard let app = GhosttyApp.shared.app else { print("Ghostty app not initialized") return } let scale = view.window?.screen?.backingScaleFactor ?? NSScreen.main?.backingScaleFactor ?? 2.0 updateMetalLayer(for: view) var surfaceConfig = ghostty_surface_config_new() surfaceConfig.platform_tag = GHOSTTY_PLATFORM_MACOS surfaceConfig.platform.macos.nsview = Unmanaged.passUnretained(view).toOpaque() surfaceConfig.scale_factor = scale surfaceConfig.context = GHOSTTY_SURFACE_CONTEXT_TAB surface = ghostty_surface_new(app, &surfaceConfig) if surface == nil { print("Failed to create ghostty surface") return } ghostty_surface_set_size( surface, UInt32(view.bounds.width * scale), UInt32(view.bounds.height * scale) ) setupDisplayLink() } private func reattachSurface(to view: GhosttyNSView) { guard let surface = surface else { return } let scale = view.window?.screen?.backingScaleFactor ?? NSScreen.main?.backingScaleFactor ?? 2.0 updateMetalLayer(for: view) // Update the nsview pointer in the surface ghostty_surface_set_content_scale(surface, scale, scale) ghostty_surface_set_size( surface, UInt32(view.bounds.width * scale), UInt32(view.bounds.height * scale) ) } private func updateMetalLayer(for view: GhosttyNSView) { let scale = view.window?.screen?.backingScaleFactor ?? NSScreen.main?.backingScaleFactor ?? 2.0 if let metalLayer = view.layer as? CAMetalLayer { metalLayer.contentsScale = scale if view.bounds.width > 0 && view.bounds.height > 0 { metalLayer.drawableSize = CGSize( width: view.bounds.width * scale, height: view.bounds.height * scale ) } } } private func setupDisplayLink() { guard displayLink == nil else { return } var link: CVDisplayLink? CVDisplayLinkCreateWithActiveCGDisplays(&link) guard let newLink = link else { return } displayLink = newLink let callback: CVDisplayLinkOutputCallback = { _, _, _, _, _, _ -> CVReturn in DispatchQueue.main.async { GhosttyApp.shared.tick() } return kCVReturnSuccess } CVDisplayLinkSetOutputCallback(newLink, callback, nil) CVDisplayLinkStart(newLink) } func updateSize(width: CGFloat, height: CGFloat, scale: CGFloat) { guard let surface = surface else { return } ghostty_surface_set_size(surface, UInt32(width * scale), UInt32(height * scale)) if let view = attachedView, let metalLayer = view.layer as? CAMetalLayer { metalLayer.contentsScale = scale metalLayer.drawableSize = CGSize(width: width * scale, height: height * scale) } } func setFocus(_ focused: Bool) { guard let surface = surface else { return } ghostty_surface_set_focus(surface, focused) } deinit { if let displayLink = displayLink { CVDisplayLinkStop(displayLink) } if let surface = surface { ghostty_surface_free(surface) } } } // MARK: - Ghostty Surface View class GhosttyNSView: NSView { var terminalSurface: TerminalSurface? private var surfaceAttached = false override func makeBackingLayer() -> CALayer { let metalLayer = CAMetalLayer() metalLayer.device = MTLCreateSystemDefaultDevice() metalLayer.pixelFormat = .bgra8Unorm metalLayer.framebufferOnly = true metalLayer.isOpaque = true metalLayer.contentsScale = NSScreen.main?.backingScaleFactor ?? 2.0 return metalLayer } override init(frame frameRect: NSRect) { super.init(frame: frameRect) setup() } required init?(coder: NSCoder) { super.init(coder: coder) setup() } private func setup() { wantsLayer = true layerContentsRedrawPolicy = .duringViewResize } func attachSurface(_ surface: TerminalSurface) { terminalSurface = surface surfaceAttached = false attachSurfaceIfNeeded() } private func attachSurfaceIfNeeded() { guard !surfaceAttached else { return } guard let terminalSurface = terminalSurface else { return } guard bounds.width > 0 && bounds.height > 0 else { return } guard window != nil else { return } surfaceAttached = true terminalSurface.attachToView(self) } override func viewDidMoveToWindow() { super.viewDidMoveToWindow() if window != nil { attachSurfaceIfNeeded() updateSurfaceSize() } } override func setFrameSize(_ newSize: NSSize) { super.setFrameSize(newSize) attachSurfaceIfNeeded() updateSurfaceSize() } override func layout() { super.layout() attachSurfaceIfNeeded() } private func updateSurfaceSize() { guard let terminalSurface = terminalSurface else { return } let scale = window?.screen?.backingScaleFactor ?? 2.0 terminalSurface.updateSize(width: bounds.width, height: bounds.height, scale: scale) } // Convenience accessor for the ghostty surface private var surface: ghostty_surface_t? { terminalSurface?.surface } // MARK: - Input Handling override var acceptsFirstResponder: Bool { true } override func becomeFirstResponder() -> Bool { let result = super.becomeFirstResponder() if result, let surface = surface { ghostty_surface_set_focus(surface, true) } return result } override func resignFirstResponder() -> Bool { if let surface = surface { ghostty_surface_set_focus(surface, false) } return super.resignFirstResponder() } // For NSTextInputClient - accumulates text during key events private var keyTextAccumulator: [String]? = nil private var markedText = NSMutableAttributedString() // Prevents NSBeep for unimplemented actions from interpretKeyEvents override func doCommand(by selector: Selector) { // Intentionally empty - prevents system beep on unhandled key commands } override func keyDown(with event: NSEvent) { guard let surface = surface else { super.keyDown(with: event) return } let action = event.isARepeat ? GHOSTTY_ACTION_REPEAT : GHOSTTY_ACTION_PRESS // Set up text accumulator for interpretKeyEvents keyTextAccumulator = [] defer { keyTextAccumulator = nil } // Let the input system handle the event (for IME, dead keys, etc.) interpretKeyEvents([event]) // Build the key event var keyEvent = ghostty_input_key_s() keyEvent.action = action keyEvent.keycode = UInt32(event.keyCode) keyEvent.mods = modsFromEvent(event) keyEvent.consumed_mods = GHOSTTY_MODS_NONE keyEvent.composing = markedText.length > 0 // Use accumulated text from insertText, or fall back to event characters if let accumulated = keyTextAccumulator, !accumulated.isEmpty { for text in accumulated { text.withCString { ptr in keyEvent.text = ptr _ = ghostty_surface_key(surface, keyEvent) } } } else { // No accumulated text - send the key with event characters if let chars = event.characters, !chars.isEmpty { // Filter out control characters var hasControlChars = false for scalar in chars.unicodeScalars where scalar.value < 0x20 { hasControlChars = true break } if hasControlChars { keyEvent.text = nil } else { chars.withCString { ptr in keyEvent.text = ptr _ = ghostty_surface_key(surface, keyEvent) return } return } } else { keyEvent.text = nil } _ = ghostty_surface_key(surface, keyEvent) } } override func keyUp(with event: NSEvent) { guard let surface = surface else { super.keyUp(with: event) return } var keyEvent = ghostty_input_key_s() keyEvent.action = GHOSTTY_ACTION_RELEASE keyEvent.keycode = UInt32(event.keyCode) keyEvent.mods = modsFromEvent(event) keyEvent.consumed_mods = GHOSTTY_MODS_NONE keyEvent.text = nil keyEvent.composing = false _ = ghostty_surface_key(surface, keyEvent) } override func flagsChanged(with event: NSEvent) { guard let surface = surface else { super.flagsChanged(with: event) return } var keyEvent = ghostty_input_key_s() keyEvent.action = GHOSTTY_ACTION_PRESS keyEvent.keycode = UInt32(event.keyCode) keyEvent.mods = modsFromEvent(event) keyEvent.consumed_mods = GHOSTTY_MODS_NONE keyEvent.text = nil keyEvent.composing = false _ = ghostty_surface_key(surface, keyEvent) } private func modsFromEvent(_ event: NSEvent) -> ghostty_input_mods_e { var mods = GHOSTTY_MODS_NONE.rawValue if event.modifierFlags.contains(.shift) { mods |= GHOSTTY_MODS_SHIFT.rawValue } if event.modifierFlags.contains(.control) { mods |= GHOSTTY_MODS_CTRL.rawValue } if event.modifierFlags.contains(.option) { mods |= GHOSTTY_MODS_ALT.rawValue } if event.modifierFlags.contains(.command) { mods |= GHOSTTY_MODS_SUPER.rawValue } return ghostty_input_mods_e(rawValue: mods) } // MARK: - Mouse Handling override func mouseDown(with event: NSEvent) { window?.makeFirstResponder(self) guard let surface = surface else { return } let point = convert(event.locationInWindow, from: nil) ghostty_surface_mouse_pos(surface, point.x, bounds.height - point.y, modsFromEvent(event)) _ = ghostty_surface_mouse_button(surface, GHOSTTY_MOUSE_PRESS, GHOSTTY_MOUSE_LEFT, modsFromEvent(event)) } override func mouseUp(with event: NSEvent) { guard let surface = surface else { return } _ = ghostty_surface_mouse_button(surface, GHOSTTY_MOUSE_RELEASE, GHOSTTY_MOUSE_LEFT, modsFromEvent(event)) } override func mouseMoved(with event: NSEvent) { guard let surface = surface else { return } let point = convert(event.locationInWindow, from: nil) ghostty_surface_mouse_pos(surface, point.x, bounds.height - point.y, modsFromEvent(event)) } override func mouseDragged(with event: NSEvent) { guard let surface = surface else { return } let point = convert(event.locationInWindow, from: nil) ghostty_surface_mouse_pos(surface, point.x, bounds.height - point.y, modsFromEvent(event)) } override func scrollWheel(with event: NSEvent) { guard let surface = surface else { return } var mods: Int32 = 0 if event.modifierFlags.contains(.shift) { mods |= Int32(GHOSTTY_MODS_SHIFT.rawValue) } if event.modifierFlags.contains(.control) { mods |= Int32(GHOSTTY_MODS_CTRL.rawValue) } if event.modifierFlags.contains(.option) { mods |= Int32(GHOSTTY_MODS_ALT.rawValue) } if event.modifierFlags.contains(.command) { mods |= Int32(GHOSTTY_MODS_SUPER.rawValue) } ghostty_surface_mouse_scroll( surface, event.scrollingDeltaX, event.scrollingDeltaY, ghostty_input_scroll_mods_t(mods) ) } deinit { // Surface lifecycle is managed by TerminalSurface, not the view terminalSurface = nil } } // MARK: - NSTextInputClient extension GhosttyNSView: NSTextInputClient { func hasMarkedText() -> Bool { return markedText.length > 0 } func markedRange() -> NSRange { guard markedText.length > 0 else { return NSRange(location: NSNotFound, length: 0) } return NSRange(location: 0, length: markedText.length) } func selectedRange() -> NSRange { return NSRange(location: NSNotFound, length: 0) } func setMarkedText(_ string: Any, selectedRange: NSRange, replacementRange: NSRange) { switch string { case let v as NSAttributedString: markedText = NSMutableAttributedString(attributedString: v) case let v as String: markedText = NSMutableAttributedString(string: v) default: break } } func unmarkText() { markedText.mutableString.setString("") } func validAttributesForMarkedText() -> [NSAttributedString.Key] { return [] } func attributedSubstring(forProposedRange range: NSRange, actualRange: NSRangePointer?) -> NSAttributedString? { return nil } func characterIndex(for point: NSPoint) -> Int { return 0 } func firstRect(forCharacterRange range: NSRange, actualRange: NSRangePointer?) -> NSRect { guard let window = self.window else { return NSRect(x: frame.origin.x, y: frame.origin.y, width: 0, height: 0) } let viewRect = NSRect(x: 0, y: 0, width: 0, height: 0) let winRect = convert(viewRect, to: nil) return window.convertToScreen(winRect) } func insertText(_ string: Any, replacementRange: NSRange) { // Get the string value var chars = "" switch string { case let v as NSAttributedString: chars = v.string case let v as String: chars = v default: return } // Clear marked text since we're inserting unmarkText() // If we have an accumulator, we're in a keyDown event - accumulate the text if keyTextAccumulator != nil { keyTextAccumulator?.append(chars) return } // Otherwise send directly to the terminal if let surface = surface { chars.withCString { ptr in var keyEvent = ghostty_input_key_s() keyEvent.action = GHOSTTY_ACTION_PRESS keyEvent.keycode = 0 keyEvent.mods = GHOSTTY_MODS_NONE keyEvent.consumed_mods = GHOSTTY_MODS_NONE keyEvent.text = ptr keyEvent.composing = false _ = ghostty_surface_key(surface, keyEvent) } } } } // MARK: - SwiftUI Wrapper struct GhosttyTerminalView: NSViewRepresentable { let terminalSurface: TerminalSurface var isActive: Bool = true func makeNSView(context: Context) -> GhosttyNSView { let view = GhosttyNSView(frame: .zero) view.attachSurface(terminalSurface) // Focus after view is in window if isActive { DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) { view.window?.makeFirstResponder(view) } } return view } func updateNSView(_ nsView: GhosttyNSView, context: Context) { // Ensure the surface is attached nsView.attachSurface(terminalSurface) if isActive { // Focus on tab switch and notify surface DispatchQueue.main.async { nsView.window?.makeFirstResponder(nsView) } } else { // Unfocus when tab becomes inactive terminalSurface.setFocus(false) } } }