* Fix all split panes appearing focused after layout restoration
Ghostty C surfaces default to focused=true (Terminal.zig), but
TerminalSurface.lastFocusState was initialized to false. During
restoration, unfocus() is called before C surfaces exist (views not in
window yet), so the ghostty_surface_set_focus(false) call was silently
dropped. When surfaces were later created, the dedup guard
(false != false) prevented the unfocus from ever reaching the renderer.
Three changes:
- Initialize lastFocusState=true to match Ghostty's default
- In setFocus(), update lastFocusState before the surface-nil guard so
the desired state is tracked even when the C surface doesn't exist yet
- In createSurface(), sync focus state after creation so surfaces that
were logically unfocused before the C surface existed get the correct
state applied
Fixes https://github.com/manaflow-ai/cmux/issues/2080
* Sync focus state unconditionally in createSurface
Per review feedback: always call ghostty_surface_set_focus(createdSurface,
lastFocusState) instead of only syncing when !lastFocusState. This avoids
coupling to Ghostty's default focused=true and is more robust if the
upstream default ever changes.
* Keep lastFocusState in sync with AppKit responder focus calls
The becomeFirstResponder, resignFirstResponder, and ctrl-key fast paths
call ghostty_surface_set_focus directly without updating lastFocusState.
This could cause the dedup guard in setFocus() to skip a needed call, or
createSurface() to replay a stale state on surface recreation.
Add recordExternalFocusState() and call it alongside each direct C focus
call so lastFocusState stays authoritative.
* Rename lastFocusState to desiredFocusState
The variable now tracks focus intent (may be set before the C surface
exists), not just the last-applied state. Update the name and doc
comment to reflect this.
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Co-authored-by: Lawrence Chen <lawrencecchen@users.noreply.github.com>