* fix: prevent Japanese IME confirmation Enter from executing command Korean IME commits a syllable and executes on a single Enter, but Japanese/Chinese IME use Enter only to confirm conversion — a second Enter is needed to execute. Restrict the extra Return forwarding in shouldSendCommittedIMEConfirmKey to Korean input sources only. * refactor: use case-insensitive check for Korean input source ID
110 lines
4.4 KiB
Swift
110 lines
4.4 KiB
Swift
import AppKit
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import Carbon
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class KeyboardLayout {
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/// Test-only override for the current input source ID.
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#if DEBUG
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static var debugInputSourceIdOverride: String?
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#endif
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/// Return a string ID of the current keyboard input source.
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static var id: String? {
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#if DEBUG
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if let override = debugInputSourceIdOverride { return override }
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#endif
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if let source = TISCopyCurrentKeyboardInputSource()?.takeRetainedValue(),
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let sourceIdPointer = TISGetInputSourceProperty(source, kTISPropertyInputSourceID) {
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let sourceId = Unmanaged<CFString>.fromOpaque(sourceIdPointer).takeUnretainedValue()
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return sourceId as String
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}
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return nil
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}
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/// Translate a physical keyCode to the character AppKit would use for shortcut matching,
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/// preserving command-aware layouts such as "Dvorak - QWERTY Command".
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/// Some CJK input sources lack kTISPropertyUnicodeKeyLayoutData, and others (Korean
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/// 두벌식) have it but UCKeyTranslate still returns non-ASCII characters. In either
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/// case we fall back to TISCopyCurrentASCIICapableKeyboardInputSource().
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static func character(
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forKeyCode keyCode: UInt16,
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modifierFlags: NSEvent.ModifierFlags = []
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) -> String? {
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if let source = TISCopyCurrentKeyboardInputSource()?.takeRetainedValue(),
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let result = characterFromInputSource(source, forKeyCode: keyCode, modifierFlags: modifierFlags),
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result.allSatisfy(\.isASCII) {
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return result
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}
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// Current input source has no Unicode layout data or returned a non-ASCII
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// character (e.g. Korean 두벌식 has layout data but UCKeyTranslate still
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// produces Hangul). Fall back to the ASCII-capable source so shortcut
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// matching still works.
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if let asciiSource = TISCopyCurrentASCIICapableKeyboardInputSource()?.takeRetainedValue(),
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let result = characterFromInputSource(asciiSource, forKeyCode: keyCode, modifierFlags: modifierFlags) {
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return result
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}
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return nil
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}
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/// Return the ASCII-normalized equivalent of `event.charactersIgnoringModifiers`,
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/// falling back through the ASCII-capable input source for non-Latin input methods.
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/// Use this wherever code compares raw event characters against Latin shortcut keys.
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static func normalizedCharacters(for event: NSEvent) -> String {
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let raw = (event.charactersIgnoringModifiers ?? "").lowercased()
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if raw.allSatisfy(\.isASCII) { return raw }
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if let layoutChar = character(forKeyCode: event.keyCode, modifierFlags: []) {
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return layoutChar
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}
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return raw
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}
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private static func characterFromInputSource(
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_ source: TISInputSource,
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forKeyCode keyCode: UInt16,
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modifierFlags: NSEvent.ModifierFlags
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) -> String? {
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guard let layoutDataPointer = TISGetInputSourceProperty(source, kTISPropertyUnicodeKeyLayoutData) else {
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return nil
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}
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let layoutData = unsafeBitCast(layoutDataPointer, to: CFData.self)
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guard let bytes = CFDataGetBytePtr(layoutData) else { return nil }
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let keyboardLayout = UnsafeRawPointer(bytes).assumingMemoryBound(to: UCKeyboardLayout.self)
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var deadKeyState: UInt32 = 0
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var chars = [UniChar](repeating: 0, count: 4)
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var length = 0
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let status = UCKeyTranslate(
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keyboardLayout,
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keyCode,
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UInt16(kUCKeyActionDisplay),
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translationModifierKeyState(for: modifierFlags),
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UInt32(LMGetKbdType()),
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UInt32(kUCKeyTranslateNoDeadKeysBit),
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&deadKeyState,
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chars.count,
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&length,
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&chars
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)
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guard status == noErr, length > 0 else { return nil }
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return String(utf16CodeUnits: chars, count: length).lowercased()
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}
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private static func translationModifierKeyState(for modifierFlags: NSEvent.ModifierFlags) -> UInt32 {
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let normalized = modifierFlags
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.intersection(.deviceIndependentFlagsMask)
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.intersection([.shift, .command])
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var carbonModifiers: Int = 0
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if normalized.contains(.shift) {
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carbonModifiers |= shiftKey
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}
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if normalized.contains(.command) {
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carbonModifiers |= cmdKey
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}
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return UInt32((carbonModifiers >> 8) & 0xFF)
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}
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}
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