316 lines
11 KiB
Swift
316 lines
11 KiB
Swift
import AppKit
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import Bonsplit
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import SwiftUI
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private func windowDragHandleFormatPoint(_ point: NSPoint) -> String {
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String(format: "(%.1f,%.1f)", point.x, point.y)
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}
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private func windowDragHandleShouldDeferHitCapture(for eventType: NSEvent.EventType?) -> Bool {
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switch eventType {
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case .leftMouseDown?:
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return false
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default:
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// Only left-mouse-down needs the full view-hierarchy walk.
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// All other events (mouseMoved, cursorUpdate, activation, nil, …)
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// bail out immediately so we never re-enter SwiftUI views during
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// a layout pass — which causes exclusive-access crashes (#490).
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return true
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}
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}
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/// Runs the same action macOS titlebars use for double-click:
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/// zoom by default, or minimize when the user preference is set.
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@discardableResult
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func performStandardTitlebarDoubleClick(window: NSWindow?) -> Bool {
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guard let window else { return false }
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let globalDefaults = UserDefaults.standard.persistentDomain(forName: UserDefaults.globalDomain) ?? [:]
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if let action = (globalDefaults["AppleActionOnDoubleClick"] as? String)?
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.trimmingCharacters(in: .whitespacesAndNewlines)
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.lowercased() {
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switch action {
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case "minimize":
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window.miniaturize(nil)
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return true
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case "none":
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return false
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case "maximize", "zoom":
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window.zoom(nil)
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return true
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default:
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break
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}
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}
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if let miniaturizeOnDoubleClick = globalDefaults["AppleMiniaturizeOnDoubleClick"] as? Bool,
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miniaturizeOnDoubleClick {
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window.miniaturize(nil)
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return true
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}
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window.zoom(nil)
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return true
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}
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private enum WindowDragHandleAssociatedObjectKeys {
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private static let suppressionDepthToken = NSObject()
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static let suppressionDepth = UnsafeRawPointer(Unmanaged.passUnretained(suppressionDepthToken).toOpaque())
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}
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func beginWindowDragSuppression(window: NSWindow?) -> Int? {
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guard let window else { return nil }
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let current = windowDragSuppressionDepth(window: window)
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let next = current + 1
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objc_setAssociatedObject(
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window,
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WindowDragHandleAssociatedObjectKeys.suppressionDepth,
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NSNumber(value: next),
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.OBJC_ASSOCIATION_RETAIN_NONATOMIC
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)
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return next
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}
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@discardableResult
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func endWindowDragSuppression(window: NSWindow?) -> Int {
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guard let window else { return 0 }
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let current = windowDragSuppressionDepth(window: window)
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let next = max(0, current - 1)
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if next == 0 {
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objc_setAssociatedObject(
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window,
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WindowDragHandleAssociatedObjectKeys.suppressionDepth,
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nil,
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.OBJC_ASSOCIATION_RETAIN_NONATOMIC
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)
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} else {
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objc_setAssociatedObject(
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window,
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WindowDragHandleAssociatedObjectKeys.suppressionDepth,
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NSNumber(value: next),
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.OBJC_ASSOCIATION_RETAIN_NONATOMIC
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)
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}
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return next
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}
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func windowDragSuppressionDepth(window: NSWindow?) -> Int {
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guard let window,
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let value = objc_getAssociatedObject(window, WindowDragHandleAssociatedObjectKeys.suppressionDepth) as? NSNumber else {
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return 0
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}
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return value.intValue
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}
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func isWindowDragSuppressed(window: NSWindow?) -> Bool {
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windowDragSuppressionDepth(window: window) > 0
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}
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@discardableResult
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func clearWindowDragSuppression(window: NSWindow?) -> Int {
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guard let window else { return 0 }
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var depth = windowDragSuppressionDepth(window: window)
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while depth > 0 {
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depth = endWindowDragSuppression(window: window)
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}
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return depth
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}
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/// Temporarily enables window movability for explicit drag-handle drags, then
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/// restores the previous movability state after `body` finishes.
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@discardableResult
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func withTemporaryWindowMovableEnabled(window: NSWindow?, _ body: () -> Void) -> Bool? {
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guard let window else {
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body()
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return nil
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}
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let previousMovableState = window.isMovable
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if !previousMovableState {
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window.isMovable = true
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}
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defer {
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if window.isMovable != previousMovableState {
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window.isMovable = previousMovableState
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}
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}
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body()
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return previousMovableState
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}
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/// SwiftUI/AppKit hosting wrappers can appear as the top hit even for empty
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/// titlebar space. Treat those as pass-through so explicit sibling checks decide.
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func windowDragHandleShouldTreatTopHitAsPassiveHost(_ view: NSView) -> Bool {
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let className = String(describing: type(of: view))
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if className.contains("HostContainerView")
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|| className.contains("AppKitWindowHostingView")
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|| className.contains("NSHostingView") {
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return true
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}
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if let window = view.window, view === window.contentView {
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return true
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}
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return false
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}
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/// Returns whether the titlebar drag handle should capture a hit at `point`.
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/// We only claim the hit when no sibling view already handles it, so interactive
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/// controls layered in the titlebar (e.g. proxy folder icon) keep their gestures.
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func windowDragHandleShouldCaptureHit(
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_ point: NSPoint,
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in dragHandleView: NSView,
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eventType: NSEvent.EventType? = NSApp.currentEvent?.type
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) -> Bool {
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// Suppression recovery runs first so stale depth is cleared even for
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// passive events — the associated-object reads/writes here are pure ObjC
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// runtime calls and cannot trigger Swift exclusive-access violations.
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if isWindowDragSuppressed(window: dragHandleView.window) {
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// Recover from stale suppression if a prior interaction missed cleanup.
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// We only keep suppression active while the left mouse button is down.
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if (NSEvent.pressedMouseButtons & 0x1) == 0 {
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let clearedDepth = clearWindowDragSuppression(window: dragHandleView.window)
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#if DEBUG
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dlog(
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"titlebar.dragHandle.hitTest suppressionRecovered clearedDepth=\(clearedDepth) point=\(windowDragHandleFormatPoint(point))"
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)
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#endif
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} else {
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#if DEBUG
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let depth = windowDragSuppressionDepth(window: dragHandleView.window)
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dlog(
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"titlebar.dragHandle.hitTest capture=false reason=suppressed depth=\(depth) point=\(windowDragHandleFormatPoint(point))"
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)
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#endif
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return false
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}
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}
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// Bail out before the view-hierarchy walk so we never re-enter SwiftUI
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// views during a layout pass — which causes exclusive-access crashes (#490).
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if windowDragHandleShouldDeferHitCapture(for: eventType) {
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#if DEBUG
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let eventTypeDescription = eventType.map { String(describing: $0) } ?? "nil"
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dlog(
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"titlebar.dragHandle.hitTest capture=false reason=passiveEvent eventType=\(eventTypeDescription) point=\(windowDragHandleFormatPoint(point))"
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)
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#endif
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return false
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}
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guard dragHandleView.bounds.contains(point) else {
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#if DEBUG
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dlog("titlebar.dragHandle.hitTest capture=false reason=outside point=\(windowDragHandleFormatPoint(point))")
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#endif
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return false
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}
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guard let superview = dragHandleView.superview else {
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#if DEBUG
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dlog("titlebar.dragHandle.hitTest capture=true reason=noSuperview point=\(windowDragHandleFormatPoint(point))")
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#endif
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return true
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}
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let siblingSnapshot = Array(superview.subviews.reversed())
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#if DEBUG
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let siblingCount = siblingSnapshot.count
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#endif
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for sibling in siblingSnapshot {
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guard sibling !== dragHandleView else { continue }
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guard !sibling.isHidden, sibling.alphaValue > 0 else { continue }
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let pointInSibling = dragHandleView.convert(point, to: sibling)
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if let hitView = sibling.hitTest(pointInSibling) {
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let passiveHostHit = windowDragHandleShouldTreatTopHitAsPassiveHost(hitView)
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if passiveHostHit {
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#if DEBUG
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dlog(
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"titlebar.dragHandle.hitTest capture=defer point=\(windowDragHandleFormatPoint(point)) sibling=\(type(of: sibling)) hit=\(type(of: hitView)) passiveHost=true"
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)
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#endif
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continue
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}
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#if DEBUG
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dlog(
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"titlebar.dragHandle.hitTest capture=false point=\(windowDragHandleFormatPoint(point)) siblingCount=\(siblingCount) sibling=\(type(of: sibling)) hit=\(type(of: hitView)) passiveHost=false"
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)
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#endif
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return false
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}
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}
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#if DEBUG
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dlog("titlebar.dragHandle.hitTest capture=true point=\(windowDragHandleFormatPoint(point)) siblingCount=\(siblingCount)")
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#endif
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return true
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}
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/// A transparent view that enables dragging the window when clicking in empty titlebar space.
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/// This lets us keep `window.isMovableByWindowBackground = false` so drags in the app content
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/// (e.g. sidebar tab reordering) don't move the whole window.
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struct WindowDragHandleView: NSViewRepresentable {
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func makeNSView(context: Context) -> NSView {
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DraggableView()
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}
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func updateNSView(_ nsView: NSView, context: Context) {
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// No-op
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}
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private final class DraggableView: NSView {
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override var mouseDownCanMoveWindow: Bool { false }
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override func hitTest(_ point: NSPoint) -> NSView? {
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let shouldCapture = windowDragHandleShouldCaptureHit(point, in: self)
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#if DEBUG
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dlog(
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"titlebar.dragHandle.hitTestResult capture=\(shouldCapture) point=\(windowDragHandleFormatPoint(point)) window=\(window != nil)"
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)
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#endif
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return shouldCapture ? self : nil
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}
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override func mouseDown(with event: NSEvent) {
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#if DEBUG
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let point = convert(event.locationInWindow, from: nil)
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let depth = windowDragSuppressionDepth(window: window)
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dlog(
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"titlebar.dragHandle.mouseDown point=\(windowDragHandleFormatPoint(point)) clickCount=\(event.clickCount) depth=\(depth)"
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)
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#endif
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if event.clickCount >= 2 {
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let handled = performStandardTitlebarDoubleClick(window: window)
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#if DEBUG
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dlog("titlebar.dragHandle.mouseDownDoubleClick handled=\(handled ? 1 : 0)")
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#endif
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if handled {
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return
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}
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}
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guard !isWindowDragSuppressed(window: window) else {
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#if DEBUG
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dlog("titlebar.dragHandle.mouseDownIgnored reason=suppressed")
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#endif
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return
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}
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if let window {
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let previousMovableState = withTemporaryWindowMovableEnabled(window: window) {
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window.performDrag(with: event)
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}
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#if DEBUG
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let restored = previousMovableState.map { String($0) } ?? "nil"
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dlog("titlebar.dragHandle.mouseDownComplete restoredMovable=\(restored) nowMovable=\(window.isMovable)")
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#endif
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} else {
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super.mouseDown(with: event)
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}
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}
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}
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}
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