When a non-Latin input source is active, event.charactersIgnoringModifiers returns CJK characters that cannot match Latin shortcut keys. This adds ASCII-capable input source fallback in KeyboardLayout and updates the matchShortcut guard to skip early-return when event chars are non-ASCII. Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
86 lines
3.3 KiB
Swift
86 lines
3.3 KiB
Swift
import AppKit
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import Carbon
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class KeyboardLayout {
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/// Return a string ID of the current keyboard input source.
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static var id: String? {
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if let source = TISCopyCurrentKeyboardInputSource()?.takeRetainedValue(),
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let sourceIdPointer = TISGetInputSourceProperty(source, kTISPropertyInputSourceID) {
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let sourceId = Unmanaged<CFString>.fromOpaque(sourceIdPointer).takeUnretainedValue()
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return sourceId as String
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}
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return nil
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}
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/// Translate a physical keyCode to the character AppKit would use for shortcut matching,
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/// preserving command-aware layouts such as "Dvorak - QWERTY Command".
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/// CJK input sources (Korean, Chinese, Japanese) lack kTISPropertyUnicodeKeyLayoutData,
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/// so we fall back to TISCopyCurrentASCIICapableKeyboardInputSource() in that case.
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static func character(
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forKeyCode keyCode: UInt16,
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modifierFlags: NSEvent.ModifierFlags = []
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) -> String? {
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if let source = TISCopyCurrentKeyboardInputSource()?.takeRetainedValue(),
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let result = characterFromInputSource(source, forKeyCode: keyCode, modifierFlags: modifierFlags) {
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return result
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}
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// Current input source has no Unicode layout data (e.g. Korean, Chinese, Japanese IME).
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// Fall back to the ASCII-capable source so shortcut matching still works.
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if let asciiSource = TISCopyCurrentASCIICapableKeyboardInputSource()?.takeRetainedValue(),
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let result = characterFromInputSource(asciiSource, forKeyCode: keyCode, modifierFlags: modifierFlags) {
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return result
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}
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return nil
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}
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private static func characterFromInputSource(
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_ source: TISInputSource,
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forKeyCode keyCode: UInt16,
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modifierFlags: NSEvent.ModifierFlags
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) -> String? {
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guard let layoutDataPointer = TISGetInputSourceProperty(source, kTISPropertyUnicodeKeyLayoutData) else {
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return nil
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}
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let layoutData = unsafeBitCast(layoutDataPointer, to: CFData.self)
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guard let bytes = CFDataGetBytePtr(layoutData) else { return nil }
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let keyboardLayout = UnsafeRawPointer(bytes).assumingMemoryBound(to: UCKeyboardLayout.self)
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var deadKeyState: UInt32 = 0
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var chars = [UniChar](repeating: 0, count: 4)
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var length = 0
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let status = UCKeyTranslate(
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keyboardLayout,
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keyCode,
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UInt16(kUCKeyActionDisplay),
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translationModifierKeyState(for: modifierFlags),
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UInt32(LMGetKbdType()),
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UInt32(kUCKeyTranslateNoDeadKeysBit),
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&deadKeyState,
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chars.count,
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&length,
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&chars
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)
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guard status == noErr, length > 0 else { return nil }
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return String(utf16CodeUnits: chars, count: length).lowercased()
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}
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private static func translationModifierKeyState(for modifierFlags: NSEvent.ModifierFlags) -> UInt32 {
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let normalized = modifierFlags
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.intersection(.deviceIndependentFlagsMask)
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.intersection([.shift, .command])
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var carbonModifiers: Int = 0
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if normalized.contains(.shift) {
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carbonModifiers |= shiftKey
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}
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if normalized.contains(.command) {
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carbonModifiers |= cmdKey
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}
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return UInt32((carbonModifiers >> 8) & 0xFF)
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}
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}
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