cmux/Sources/Update/UpdateBadge.swift
Austin Wang e203c51c7a
Show update-available banner automatically on launch (#1651)
* Show update-available banner automatically on launch

Probe for updates immediately on launch via Sparkle's
checkForUpdateInformation() so the sidebar surfaces a passive update
indicator without waiting for the 24h scheduler. When Sparkle detects
an available update in the background, the pill now shows
"Update Available: X.Y.Z" with accent styling while the updater is
idle. Clicking it triggers the full interactive update flow.

Also fixes thread safety in delegate callbacks by dispatching
@Published mutations to the main queue.

Closes #1643

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Add periodic background update probe every 15 minutes

The launch-only probe wouldn't catch updates published while the app
is already running. Add a repeating 15-minute timer that calls
checkForUpdateInformation() so the sidebar banner appears within a
reasonable window after a new version is published.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Change background update probe interval to 30 minutes

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Change update check interval to 1 hour and migrate existing users

Reduce Sparkle's scheduled check interval from 24h to 1h so update
banners appear sooner. Migrate users stuck on the old 24h default by
bumping the migration key to v2. Align background probe interval with
the Sparkle check interval instead of hardcoding 30 minutes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-18 12:30:44 -07:00

85 lines
2.6 KiB
Swift

import SwiftUI
/// A badge view that displays the current state of an update operation.
struct UpdateBadge: View {
@ObservedObject var model: UpdateViewModel
var body: some View {
badgeContent
.accessibilityLabel(model.text)
}
@ViewBuilder
private var badgeContent: some View {
if model.showsDetectedBackgroundUpdate {
if let iconName = model.iconName {
Image(systemName: iconName)
}
} else {
switch model.effectiveState {
case .downloading(let download):
if let expectedLength = download.expectedLength, expectedLength > 0 {
let progress = min(1, max(0, Double(download.progress) / Double(expectedLength)))
ProgressRingView(progress: progress)
} else {
Image(systemName: "arrow.down.circle")
}
case .extracting(let extracting):
ProgressRingView(progress: min(1, max(0, extracting.progress)))
case .checking:
BrowserStyleLoadingSpinner(size: 14, color: model.foregroundColor)
default:
if let iconName = model.iconName {
Image(systemName: iconName)
}
}
}
}
}
fileprivate struct ProgressRingView: View {
let progress: Double
let lineWidth: CGFloat = 2
var body: some View {
ZStack {
Circle()
.stroke(Color.primary.opacity(0.2), lineWidth: lineWidth)
Circle()
.trim(from: 0, to: progress)
.stroke(Color.primary, style: StrokeStyle(lineWidth: lineWidth, lineCap: .round))
.rotationEffect(.degrees(-90))
.animation(.easeInOut(duration: 0.2), value: progress)
}
}
}
fileprivate struct BrowserStyleLoadingSpinner: View {
let size: CGFloat
let color: Color
var body: some View {
TimelineView(.animation) { context in
let t = context.date.timeIntervalSinceReferenceDate
let angle = (t.truncatingRemainder(dividingBy: 0.9) / 0.9) * 360.0
ZStack {
Circle()
.stroke(color.opacity(0.20), lineWidth: ringWidth)
Circle()
.trim(from: 0.0, to: 0.28)
.stroke(color, style: StrokeStyle(lineWidth: ringWidth, lineCap: .round))
.rotationEffect(.degrees(angle))
}
.frame(width: size, height: size)
}
}
private var ringWidth: CGFloat {
max(1.6, size * 0.14)
}
}