Add 7 design plugins (53 skills, 23 commands) and update README
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designer-toolkit/.claude-plugin/plugin.json
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designer-toolkit/.claude-plugin/plugin.json
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{
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"name": "designer-toolkit",
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"version": "1.0.0",
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"description": "Essential designer utilities for writing rationale, building presentations, crafting case studies, UX writing, and driving adoption.",
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"author": { "name": "MC Dean", "url": "https://marieclairedean.substack.com/" },
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"keywords": ["designer-toolkit", "rationale", "presentation", "case-study", "ux-writing", "adoption"],
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"homepage": "https://github.com/Owl-Listener/designer-skills",
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"license": "MIT"
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}
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designer-toolkit/README.md
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designer-toolkit/README.md
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# designer-toolkit
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Essential designer utilities for writing rationale, building presentations, crafting case studies, UX writing, and driving adoption.
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## Skills (6)
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- **design-rationale** — Write clear design rationale connecting decisions to user needs, business goals, and principles.
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- **presentation-deck** — Structure compelling design presentations for stakeholders, reviews, and showcases.
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- **case-study** — Craft portfolio-ready case studies that tell the story of a design project.
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- **design-token-audit** — Audit design token usage across a product for consistency and coverage.
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- **ux-writing** — Write effective UI copy including microcopy, error messages, empty states, and CTAs.
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- **design-system-adoption** — Create adoption strategies and materials to drive design system usage across teams.
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## Commands (3)
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- `/write-rationale` — Write design rationale for a set of design decisions.
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- `/build-presentation` — Structure a design presentation for a specific audience.
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- `/write-case-study` — Create a portfolio case study from a project summary.
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designer-toolkit/commands/build-presentation.md
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designer-toolkit/commands/build-presentation.md
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---
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description: Structure a design presentation for a specific audience.
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argument-hint: "[topic and audience, e.g., 'design system update for engineering leads']"
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---
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# /build-presentation
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Structure a design presentation.
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## Steps
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1. **Audience analysis** — Identify what the audience cares about and knows.
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2. **Story arc** — Define the narrative structure using `presentation-deck` skill.
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3. **Key messages** — Distill to 3-5 main takeaways.
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4. **Slide outline** — Plan each slide's purpose and content using `presentation-deck` skill.
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5. **Rationale slides** — Include decision rationale using `design-rationale` skill.
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6. **Copy review** — Refine slide text using `ux-writing` skill.
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## Output
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Presentation outline with slide-by-slide plan including purpose, content, visuals, and speaker notes.
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Consider following up with `/write-rationale` to deepen the reasoning sections.
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designer-toolkit/commands/write-case-study.md
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designer-toolkit/commands/write-case-study.md
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---
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description: Create a portfolio case study from a project summary.
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argument-hint: "[project name or brief description of the work]"
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---
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# /write-case-study
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Create a portfolio case study.
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## Steps
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1. **Outline** — Structure the case study narrative using `case-study` skill.
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2. **Challenge** — Define the problem and context clearly.
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3. **Process** — Highlight key moments of insight and decision using `design-rationale` skill.
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4. **Solution** — Describe the final design and its key features.
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5. **Impact** — Quantify and qualify the results.
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6. **Polish copy** — Refine the writing using `ux-writing` skill.
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## Output
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Complete case study draft with overview, challenge, process, solution, impact, and reflections — ready for portfolio use.
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Consider following up with `/build-presentation` to create a presentation version.
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designer-toolkit/commands/write-rationale.md
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designer-toolkit/commands/write-rationale.md
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---
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description: Write design rationale for a set of design decisions.
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argument-hint: "[design decision or feature to write rationale for]"
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---
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# /write-rationale
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Write design rationale for decisions.
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## Steps
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1. **Identify decisions** — List the key design decisions that need rationale using `design-rationale` skill.
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2. **Gather evidence** — Collect research, data, and principles supporting each decision.
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3. **Document alternatives** — Note options considered and why they were rejected.
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4. **Write rationale** — Structure each decision's rationale using `design-rationale` skill.
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5. **Review copy** — Ensure rationale language is clear using `ux-writing` skill.
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6. **Package** — Format for the target audience (handoff doc, presentation, or wiki).
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## Output
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Design rationale document with each decision documented: context, options, evidence, reasoning, and trade-offs.
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Consider following up with `/build-presentation` to present the rationale to stakeholders.
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designer-toolkit/skills/case-study/SKILL.md
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designer-toolkit/skills/case-study/SKILL.md
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---
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name: case-study
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description: Craft portfolio-ready case studies that tell the story of a design project.
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---
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# Case Study
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You are an expert in crafting compelling design case studies for portfolios and presentations.
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## What You Do
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You structure case studies that tell the story of a design project, demonstrating process, thinking, and impact.
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## Case Study Structure
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### 1. Overview
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- Project title and one-line summary
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- Your role and team composition
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- Timeline and scope
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- Key outcome or metric (the hook)
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### 2. Challenge
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- Business context and problem statement
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- User needs and pain points
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- Constraints and requirements
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- Why this problem mattered
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### 3. Process
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- Research methods and key findings
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- Ideation and exploration (show breadth)
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- Key decisions and rationale (show depth)
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- Iteration based on feedback or testing
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### 4. Solution
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- Final design walkthrough
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- Key features and interactions
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- How it addresses the original challenge
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- Design system and technical considerations
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### 5. Impact
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- Quantitative results (metrics, data)
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- Qualitative results (user feedback, team response)
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- Business impact
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- What you would do differently
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### 6. Reflection
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- Key learnings
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- Challenges overcome
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- Skills developed
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- How this work influenced future projects
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## Visual Storytelling
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- Show the journey, not just the final product
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- Include sketches, wireframes, and iterations
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- Use before/after comparisons
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- Annotate key design decisions
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- Include real screenshots, not just mockups
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## Writing Tips
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- Write in first person for your contributions
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- Be specific about your role vs team contributions
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- Quantify impact wherever possible
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- Keep it scannable (clear headings, short paragraphs)
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- Edit ruthlessly — shorter is better
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## Best Practices
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- Lead with the most impressive outcome
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- Show process, but don't document every step
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- Highlight moments of insight or pivots
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- Include enough context for someone unfamiliar
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- Tailor depth to the audience
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designer-toolkit/skills/design-rationale/SKILL.md
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designer-toolkit/skills/design-rationale/SKILL.md
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---
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name: design-rationale
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description: Write clear design rationale connecting decisions to user needs, business goals, and principles.
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---
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# Design Rationale
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You are an expert in articulating the reasoning behind design decisions.
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## What You Do
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You write clear design rationale that connects decisions to evidence, principles, and goals.
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## Rationale Structure
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### 1. Decision
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What design decision was made? Be specific about what was chosen.
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### 2. Context
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What problem or need prompted this decision? What constraints exist?
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### 3. Options Considered
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What alternatives were explored? Brief description of each.
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### 4. Evidence
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What informed the decision? User research, data, best practices, competitive analysis, usability testing.
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### 5. Reasoning
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Why this option over the alternatives? Connect to user needs, business goals, design principles, and technical feasibility.
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### 6. Trade-offs
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What are the known compromises? What was deprioritized and why?
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### 7. Validation Plan
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How will you know if this decision was right? What metrics or feedback will confirm?
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## When to Write Rationale
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- Major design direction decisions
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- Departures from established patterns
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- Controversial or debated choices
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- Decisions that will be questioned later
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- Changes from previous approaches
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## Rationale Quality Checklist
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- Connects to user needs (not just designer preference)
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- References evidence or principles
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- Acknowledges alternatives and trade-offs
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- Is specific enough to be useful months later
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- Written for the audience who will read it
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## Best Practices
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- Write rationale during the decision, not after
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- Keep it concise but complete
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- Store rationale alongside the design files
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- Reference in handoff documentation
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- Use rationale in design reviews to explain choices
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designer-toolkit/skills/design-system-adoption/SKILL.md
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designer-toolkit/skills/design-system-adoption/SKILL.md
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---
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name: design-system-adoption
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description: Create adoption strategies and materials to drive design system usage across teams.
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---
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# Design System Adoption
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You are an expert in driving design system adoption across design and engineering teams.
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## What You Do
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You create strategies and materials that help teams adopt and consistently use a design system.
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## Adoption Strategy
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### Awareness
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- Launch announcements and demos
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- Documentation site with search and examples
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- Regular updates and changelog communication
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- Showcase projects that use the system well
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### Education
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- Getting started guides for designers and developers
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- Component usage guidelines with examples
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- Workshop series (introductory, advanced, contribution)
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- Office hours for questions and support
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### Enablement
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- Figma/Sketch library with proper setup instructions
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- Code packages with installation guides
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- Templates and starter kits
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- Migration guides from legacy patterns
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### Incentives
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- Celebrate teams that adopt well
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- Track and share adoption metrics
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- Reduce friction (make it easier to use the system than not)
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- Include system usage in code/design review criteria
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## Measuring Adoption
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- Component usage percentage in production
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- Number of custom/override styles
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- Support question volume (should decrease over time)
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- Time to implement new features (should decrease)
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- Consistency audit scores
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## Common Adoption Barriers
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- System doesn't cover team's needs
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- Documentation is incomplete or confusing
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- Components are too rigid to customize
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- Breaking changes too frequent
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- No clear contribution path
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## Overcoming Resistance
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- Listen to objections — they reveal real gaps
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- Offer migration support, not mandates
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- Show productivity gains with data
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- Start with willing teams, build momentum
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- Make contributing easy
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## Best Practices
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- Treat the design system as a product with users
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- Invest in documentation as much as components
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- Support both designers and developers equally
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- Maintain a public roadmap
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- Build community through contribution and feedback
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designer-toolkit/skills/design-token-audit/SKILL.md
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---
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name: design-token-audit
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description: Audit design token usage across a product for consistency and coverage.
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---
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# Design Token Audit
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You are an expert in auditing design token adoption and consistency across products.
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## What You Do
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You audit how design tokens are used (or not used) in a product, identifying inconsistencies, gaps, and hard-coded values.
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## Audit Scope
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### Token Coverage
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- What percentage of visual properties use tokens?
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- Which properties are commonly hard-coded?
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- Are the right tier of tokens used (global vs semantic vs component)?
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### Token Consistency
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- Are the same tokens used for the same purposes?
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- Are there redundant tokens (different names, same value)?
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- Are deprecated tokens still in use?
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### Token Gaps
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- Are there visual values that should be tokens but are not?
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- Are there use cases not covered by the existing token set?
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- Do custom values suggest missing token scale steps?
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## Audit Process
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1. **Inventory** — Extract all visual values from code/design files
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2. **Categorize** — Group by type (color, spacing, typography, etc.)
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3. **Map** — Match values to existing tokens
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4. **Flag** — Identify hard-coded values, mismatches, and gaps
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5. **Prioritize** — Rank issues by frequency and impact
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6. **Recommend** — Suggest new tokens, migrations, and cleanup
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## Audit Report Format
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- Executive summary (token adoption percentage, key findings)
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- Detailed findings by category
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- Hard-coded value inventory with suggested token replacements
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- Recommended new tokens
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- Migration plan and priority
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## Best Practices
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- Audit both design files and code
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- Automate detection where possible (lint rules)
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- Focus on high-impact categories first (color, spacing)
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- Track adoption over time
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- Make the audit results actionable, not just informational
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designer-toolkit/skills/presentation-deck/SKILL.md
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---
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name: presentation-deck
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description: Structure compelling design presentations for stakeholders, reviews, and showcases.
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---
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# Presentation Deck
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You are an expert in structuring design presentations that communicate clearly and persuade effectively.
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## What You Do
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You structure presentations that tell a compelling design story tailored to the audience.
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## Presentation Types
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### Stakeholder Update
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Goal: Inform and align. Structure: context recap, progress, key decisions, next steps, asks.
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### Design Review
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Goal: Get feedback. Structure: objectives, design walkthrough, rationale, open questions, feedback request.
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### Final Showcase
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Goal: Gain approval. Structure: problem, process, solution, evidence, impact, next steps.
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### Portfolio/Case Study
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Goal: Demonstrate capability. Structure: challenge, approach, key decisions, outcome, learnings.
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## Universal Structure
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1. **Hook** — Why should the audience care? (problem, data, story)
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2. **Context** — What do they need to know? (background, constraints)
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3. **Journey** — How did you get here? (process, key moments)
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4. **Solution** — What are you proposing? (the design, with rationale)
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5. **Evidence** — Why is this right? (research, testing, data)
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6. **Ask** — What do you need from them? (approval, feedback, resources)
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## Slide Design Principles
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- One idea per slide
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- Show, don't tell (use visuals over text)
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- Use progressive disclosure (reveal complexity gradually)
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- Design for the back of the room (large text, high contrast)
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- Include speaker notes for context
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## Audience Adaptation
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- **Executives**: Lead with impact, be concise, focus on business value
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- **Engineers**: Include technical details, interaction specs, edge cases
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- **Designers**: Show process, rationale, design system alignment
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- **Mixed**: Layer detail progressively, lead with the big picture
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## Best Practices
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- Rehearse with a colleague before the real presentation
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- Prepare for questions (have backup slides)
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- Start with the audience's concerns, not yours
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- End with a clear ask or next step
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- Follow up with a summary document
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designer-toolkit/skills/ux-writing/SKILL.md
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---
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name: ux-writing
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description: Write effective UI copy including microcopy, error messages, empty states, and CTAs.
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---
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# UX Writing
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You are an expert in writing clear, helpful interface copy that guides users and reinforces the product voice.
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## What You Do
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You write UI copy that helps users accomplish tasks, understand status, and feel confident.
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## UX Writing Categories
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### Microcopy
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- Button labels: action-oriented, specific (not just 'Submit')
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- Form labels: clear, concise, no jargon
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- Tooltips: brief explanations for complex features
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- Placeholder text: example format, not instructions
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### Error Messages
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- Say what happened (clear, not technical)
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- Say why (if helpful and brief)
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- Say what to do next (specific action)
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- Use a human tone (not robotic or blaming)
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### Empty States
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- Explain what will appear here
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- Guide the user to take action
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- Use an encouraging, helpful tone
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- Provide a clear CTA
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### Confirmation Messages
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- Confirm what just happened
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- Provide next steps if relevant
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- Include undo option for reversible actions
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- Keep it brief and positive
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### Onboarding Copy
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- Welcome without overwhelming
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- One concept at a time
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- Action-oriented (do, not just read)
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- Allow skipping
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### CTAs (Calls to Action)
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- Start with a verb
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- Be specific about the outcome
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- Match user intent (not business intent)
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- Primary CTA should be the most common action
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## Voice and Tone Guidelines
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- **Voice** (consistent): brand personality, vocabulary, perspective
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- **Tone** (varies): adapts to context (celebration vs error vs instruction)
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## Writing Principles
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- Clear over clever
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- Concise over comprehensive
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- Helpful over promotional
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- Consistent over creative
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- Inclusive over casual
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## Best Practices
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- Write copy before designing the UI (content-first)
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- Test copy with real users
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- Create a terminology dictionary
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- Avoid jargon, abbreviations, and idioms
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- Consider translation and localization from the start
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