Designer Skills Collection: agentic skills, commands, and plugins for design — from research to systems, UI, interaction, and delivery.
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Designer Skills Collection

Agentic skills, commands, and plugins for design — from research to systems, UI, interaction, and delivery. 63 skills and 27 commands across 8 plugins for Claude Code.

Plugins

Plugin Skills Commands Description
design-research 10 4 User research: personas, empathy maps, journey maps, interviews, usability testing, and card sorting.
design-systems 8 3 Build and maintain design systems: tokens, components, accessibility, theming, and documentation.
ux-strategy 8 3 Shape product direction: competitive analysis, design principles, experience mapping, and alignment.
ui-design 9 4 Craft polished interfaces: layout grids, color systems, typography, responsive design, and data viz.
interaction-design 7 3 Design meaningful interactions: micro-animations, state machines, gestures, error handling, and feedback.
prototyping-testing 8 4 Validate designs: prototyping strategies, usability testing, heuristic evaluation, and A/B experiments.
design-ops 7 3 Streamline operations: critique frameworks, handoff specs, sprint planning, and team workflows.
designer-toolkit 6 3 Essential utilities: design rationale, presentations, case studies, UX writing, and system adoption.

Quick Start

Install a Single Plugin

claude install github:Owl-Listener/designer-skills/design-research

Install All Plugins

claude install github:Owl-Listener/designer-skills

What Are Skills and Commands?

  • Skills are domain knowledge units (nouns). They teach Claude about a design topic — like creating user personas, defining design tokens, or writing error messages.
  • Commands are workflows (verbs). They chain multiple skills together to accomplish a task — like running a full design system audit or planning a usability test.

All Commands

Command Plugin Description
/discover design-research Run a full user research discovery cycle.
/interview design-research Prepare and conduct a user interview.
/test-plan design-research Create a usability test plan.
/synthesize design-research Synthesize research data into insights.
/audit-system design-systems Audit a design system for consistency and accessibility.
/create-component design-systems Scaffold a full component specification.
/tokenize design-systems Extract and organize design tokens.
/strategize ux-strategy Develop a complete UX strategy.
/benchmark ux-strategy Run a competitive benchmarking analysis.
/frame-problem ux-strategy Structure an ambiguous challenge into a clear problem.
/design-screen ui-design Design a complete screen layout.
/color-palette ui-design Generate a full color palette with accessibility checks.
/type-system ui-design Create a complete typography system.
/responsive-audit ui-design Audit a design for responsive behavior.
/design-interaction interaction-design Design a complete interaction flow.
/map-states interaction-design Model states and transitions for a component.
/error-flow interaction-design Design error handling for a feature.
/prototype-plan prototyping-testing Create a prototyping and testing plan.
/evaluate prototyping-testing Run a heuristic evaluation.
/test-plan prototyping-testing Design a complete usability testing plan.
/experiment prototyping-testing Design an A/B experiment.
/plan-sprint design-ops Plan a design sprint.
/handoff design-ops Generate a developer handoff package.
/setup-workflow design-ops Set up a design team workflow.
/write-rationale designer-toolkit Write design rationale for decisions.
/build-presentation designer-toolkit Structure a design presentation.
/write-case-study designer-toolkit Create a portfolio case study.

Contributing

See CONTRIBUTING.md for guidelines on adding new skills, commands, and plugins.

License

MIT — see LICENSE.