Agents now decide which repo to use based on issue context and check out repos on demand via `multica repo checkout <url>`. Workspace repos are cached locally as bare clones for fast worktree creation. Key changes: - Add repocache package for bare clone management (clone, fetch, worktree) - Add `multica repo checkout` CLI command that talks to local daemon - Add POST /repo/checkout endpoint on daemon health server - Pass workspace repos metadata through register + task claim responses - Remove pre-created worktrees from execenv (workdir starts empty) - Update CLAUDE.md template to instruct agents to use `multica repo checkout` - Pass MULTICA_DAEMON_PORT, WORKSPACE_ID, AGENT_NAME, TASK_ID env vars to agent
141 lines
4.8 KiB
Go
141 lines
4.8 KiB
Go
// Package execenv manages isolated per-task execution environments for the daemon.
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// Each task gets its own directory with injected context files. Repositories are
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// checked out on demand by the agent via `multica repo checkout`.
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package execenv
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import (
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"fmt"
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"log/slog"
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"os"
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"path/filepath"
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)
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// RepoContextForEnv describes a workspace repo available for checkout.
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type RepoContextForEnv struct {
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URL string // remote URL
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Description string // human-readable description
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}
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// PrepareParams holds all inputs needed to set up an execution environment.
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type PrepareParams struct {
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WorkspacesRoot string // base path for all envs (e.g., ~/multica_workspaces)
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TaskID string // task UUID — used for directory name
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AgentName string // for git branch naming only
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Provider string // agent provider ("claude", "codex") — determines skill injection paths
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Task TaskContextForEnv // context data for writing files
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}
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// TaskContextForEnv is the subset of task context used for writing context files.
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type TaskContextForEnv struct {
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IssueID string
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AgentName string
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AgentInstructions string // agent identity/persona instructions, injected into CLAUDE.md
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AgentSkills []SkillContextForEnv
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Repos []RepoContextForEnv // workspace repos available for checkout
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}
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// SkillContextForEnv represents a skill to be written into the execution environment.
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type SkillContextForEnv struct {
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Name string
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Content string
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Files []SkillFileContextForEnv
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}
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// SkillFileContextForEnv represents a supporting file within a skill.
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type SkillFileContextForEnv struct {
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Path string
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Content string
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}
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// Environment represents a prepared, isolated execution environment.
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type Environment struct {
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// RootDir is the top-level env directory ({workspacesRoot}/{task_id_short}/).
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RootDir string
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// WorkDir is the directory to pass as Cwd to the agent ({RootDir}/workdir/).
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WorkDir string
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// CodexHome is the path to the per-task CODEX_HOME directory (set only for codex provider).
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CodexHome string
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logger *slog.Logger // for cleanup logging
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}
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// Prepare creates an isolated execution environment for a task.
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// The workdir starts empty (no repo checkouts). The agent checks out repos
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// on demand via `multica repo checkout <url>`.
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func Prepare(params PrepareParams, logger *slog.Logger) (*Environment, error) {
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if params.WorkspacesRoot == "" {
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return nil, fmt.Errorf("execenv: workspaces root is required")
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}
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if params.TaskID == "" {
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return nil, fmt.Errorf("execenv: task ID is required")
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}
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envRoot := filepath.Join(params.WorkspacesRoot, shortID(params.TaskID))
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// Remove existing env if present (defensive — task IDs are unique).
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if _, err := os.Stat(envRoot); err == nil {
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if err := os.RemoveAll(envRoot); err != nil {
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return nil, fmt.Errorf("execenv: remove existing env: %w", err)
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}
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}
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// Create directory tree.
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workDir := filepath.Join(envRoot, "workdir")
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for _, dir := range []string{workDir, filepath.Join(envRoot, "output"), filepath.Join(envRoot, "logs")} {
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if err := os.MkdirAll(dir, 0o755); err != nil {
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return nil, fmt.Errorf("execenv: create directory %s: %w", dir, err)
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}
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}
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env := &Environment{
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RootDir: envRoot,
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WorkDir: workDir,
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logger: logger,
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}
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// Write context files into workdir (skills go to provider-native paths).
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if err := writeContextFiles(workDir, params.Provider, params.Task); err != nil {
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return nil, fmt.Errorf("execenv: write context files: %w", err)
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}
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// For Codex, set up a per-task CODEX_HOME seeded from ~/.codex/ with skills.
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if params.Provider == "codex" {
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codexHome := filepath.Join(envRoot, "codex-home")
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if err := prepareCodexHome(codexHome, logger); err != nil {
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return nil, fmt.Errorf("execenv: prepare codex-home: %w", err)
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}
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if len(params.Task.AgentSkills) > 0 {
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if err := writeSkillFiles(filepath.Join(codexHome, "skills"), params.Task.AgentSkills); err != nil {
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return nil, fmt.Errorf("execenv: write codex skills: %w", err)
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}
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}
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env.CodexHome = codexHome
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}
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logger.Info("execenv: prepared env", "root", envRoot, "repos_available", len(params.Task.Repos))
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return env, nil
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}
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// Cleanup tears down the execution environment.
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// If removeAll is true, the entire env root is deleted. Otherwise, workdir is
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// removed but output/ and logs/ are preserved for debugging.
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func (env *Environment) Cleanup(removeAll bool) error {
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if env == nil {
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return nil
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}
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if removeAll {
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if err := os.RemoveAll(env.RootDir); err != nil {
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env.logger.Warn("execenv: cleanup removeAll failed", "error", err)
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return err
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}
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return nil
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}
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// Partial cleanup: remove workdir, keep output/ and logs/.
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if err := os.RemoveAll(env.WorkDir); err != nil {
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env.logger.Warn("execenv: cleanup workdir failed", "error", err)
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return err
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}
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return nil
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}
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