create-dmg (brew) uses AppleScript/Finder for icon positioning which
times out on headless CI. Switch to hdiutil with Applications symlink
for reliable CI builds.
Switch from npm create-dmg (sindresorhus) to brew create-dmg
(create-dmg/create-dmg) which properly renders the Applications
folder symlink icon with explicit layout control.
* Fix zsh ZDOTDIR wrapper + log parsing with -- messages
* Fix CI race condition: serialize self-hosted builds with concurrency group
Two workflows racing on the same self-hosted runner caused DerivedData
corruption (release's rm -rf nuked DerivedData while CI was building).
Add shared concurrency group and scope DerivedData cleanup to project.
Root cause: INFOPLIST_KEY_ build setting prefix only works for Apple-recognized
keys (CF*, NS*, LS*), not custom keys like SUPublicEDKey. The key was never
being added to Info.plist, so generate_appcast silently skipped EdDSA signing
(no public key in app = nothing to match against).
Fix:
- Derive public key from private key at build time using CryptoKit
- Use PlistBuddy to inject SUPublicEDKey and SUFeedURL after build
- Add sign_update fallback in appcast script if generate_appcast skips signing
- Add base64 padding normalization for key handling
SPARKLE_PUBLIC_KEY was set as a shell env var but Xcode needs it passed
as a build setting argument. Without SUPublicEDKey in Info.plist, Sparkle
silently ignores updates.
WindowGlassEffect.apply() replaced the window's contentView with the
glass/blur view on all macOS versions. On macOS 13-15, swapping the
contentView on a window with fullSizeContentView + transparent titlebar
breaks the titlebar view hierarchy, causing traffic light buttons to
disappear behind the content.
Split into two paths:
- macOS 26+ (NSGlassEffectView): full contentView replacement (safe)
- macOS 13-15: insert NSVisualEffectView as a background subview of the
existing contentView, preserving the titlebar hierarchy
Also fix the custom titlebar overlay overlapping the traffic lights and
left titlebar accessories (sidebar/bell/+ buttons) when the sidebar is
hidden. Use TitlebarLeadingInsetReader to dynamically measure the actual
width of traffic lights + left accessories and apply it as leading padding.
* Add sidebar blur effect with withinWindow blending
- Add NSVisualEffectView-based blur backdrop for sidebar
- Support withinWindow blending mode to blur terminal content behind sidebar
- Auto-switch to overlay layout when withinWindow mode is selected
- Add sidebar debug panel with material, blending, tint, and opacity controls
- Add preset options (HUD Glass, Popover Glass, etc.)
- Default to HUD Glass preset with withinWindow blur
* Simplify tab close button visibility and remove hover background
Show close button only on hover instead of when active/multi-selected.
Remove the hover background color from tabs for cleaner appearance.
* Add config reload support with notification system
- Add reloadConfiguration() methods for app-wide and per-surface reload
- Handle GHOSTTY_ACTION_RELOAD_CONFIG action from Ghostty
- Add ghosttyConfigDidReload notification for views to react
- TerminalSplitTreeView reloads GhosttyConfig on notification
- Add openConfigurationInTextEdit() helper
- Fix activeMainWindow() to correctly find main window
* Add custom tab titles and pinned tabs support
- Add customTitle and isPinned properties to Tab
- Separate process title from custom title with applyProcessTitle()
- Add setCustomTitle()/clearCustomTitle() for user-defined tab names
- Add togglePin()/setPinned() with automatic reordering
- Pinned tabs stay at the top, new tabs insert after pinned section
- moveTabToTop/moveTabsToTop respect pinned tab ordering
* Add --panel option to new-split command
- CLI: Parse --panel <id|index> option for new-split
- Controller: Resolve panel argument to split specific surface
- Return new panel UUID on successful split creation
* Fix notifications popover positioning with layout-aware anchor
- Use AnchorNSView with layout callback for reliable positioning
- Force layout before showing popover to ensure current geometry
- Convert anchor bounds to window content view coordinates
- Add fallback positioning near top-left when anchor unavailable
- Fix button hit testing with explicit frame and contentShape
* Improve app termination in reload script
Use osascript to gracefully quit by bundle ID before pkill fallback.
Add more robust pkill patterns to catch instances from any DerivedData path.
* Add sidebar blur effect with live-adjustable glass settings
- Add WindowGlassEffect for window-level NSGlassEffectView (macOS 26+)
- Add SidebarBackdrop with configurable material, blend mode, tint, and opacity
- Add Sidebar Debug panel (Debug menu) for live adjustment of sidebar appearance
- Add Background Debug panel for window glass tint settings
- Support both behindWindow and withinWindow blur modes
- Live tint updates without requiring window reload
* Align titlebar text to left edge of content area
* Add --panel flag to new-split command
Allows splitting a specific panel without changing focus first.
Usage: cmuxterm new-split <direction> [--panel <id|index>]
Example: cmuxterm new-split down --panel 1
* Return new panel ID from new-split command
new-split now returns the UUID of the newly created panel, enabling
reliable chaining of split operations without index drift issues.
Before: OK
After: OK F2675177-3838-49AF-A1A0-1744C0048E99
Example workflow to create left + 2x2 grid on right:
RIGHT=$(cmuxterm new-split right | awk '{print $2}')
BOTTOM=$(cmuxterm new-split down --panel $RIGHT | awk '{print $2}')
cmuxterm new-split right --panel $RIGHT
cmuxterm new-split right --panel $BOTTOM
- bump-version.sh: Automated version bumping for marketing and build
versions with major/minor/patch support
- reload.sh: Enhanced with better process management, GhosttyKit
rebuild detection, and improved error handling
Update release skill to exclude internal/developer changes like
setup scripts, CI, docs, and tests from the changelog. Only
user-facing features, bug fixes, and UI changes should be included.
Set Sentry environment to "development" for DEBUG builds and "production"
for Release builds. Also disable debug logging in production to reduce
noise and potential performance impact.
Add a step to remove stale GhosttyTabs DerivedData before building
to prevent the "cannot open constant extraction protocol list input
file" error that occurs with incremental builds on self-hosted runners.